Go to file
david 2c6af77242 Fixes #4
It was found that in the CTF repo they fixed this issue... but we just
simply didn't apply the fix they did.

  This was fixed in their repo as issue [623](https://github.com/MT-CTF/capturetheflag/issues/623)
2021-07-22 15:00:57 -04:00
COPYING first commit 2015-01-05 22:31:54 -08:00
README.md Fixes #4 2021-07-22 15:00:57 -04:00
init.lua Fixes #4 2021-07-22 15:00:57 -04:00

README.md

Afk Kick

a mod for Minetest by GunshipPenguin

Kicks players after they are Afk for an amount of time. By default, players are kicked after five minutes, although this can be configured.

Licence: CC0 (see COPYING file)

This mod can be configured by changing the variables declared in the start of init.lua. The following is a brief explanation of each one.

MAX_INACTIVE_TIME (default 300)

Maximum amount of time that a player may remain AFK (in seconds) before being kicked.

CHECK_INTERVAL (default 1)

Time between checks for inactivity (In seconds)

WARN_TIME (default 20)

Number of seconds remaining before being kicked that a player will start to be warned via chat message.

Changelog:

  • 07/22/2021 Beanzilla added the priv bypass_afk_kick which prevents being kicked for an unlimited amount of time. (Default's to being granted to server admin and if single player)
  • 07/22/2021 Beanzilla fixed issue #4