axinitium/chest.lua
2018-05-25 16:00:12 +02:00

45 lines
1.6 KiB
Lua

minetest.register_node("axinitium:chest", {
description = "Axinitium Chest",
tiles = {"chest_top.png", "chest_top.png", "chest_side.png",
"chest_side.png", "chest_side.png", "chest_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_player;axinitiumchest;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_player;axinitiumchest]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85))
meta:set_string("infotext", "Axinitium Chest")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in axinitium chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to axinitium chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from axinitium chest at "..minetest.pos_to_string(pos))
end,
})
minetest.register_on_joinplayer(function(player)
local inv = player:get_inventory()
inv:set_size("axinitiumchest", 8*2)
end)