Zepha/src/world/gen
Auri f532ee4fe6 Mod tweaks and perf improvements
- zeus:flowers -> zeus:vegetation
- Added tall grass to zeus:vegetation
- Added new plants
- Better Voronoi diagram, output debug images
2021-09-26 16:22:07 -07:00
..
MapGen.cpp Mod tweaks and perf improvements 2021-09-26 16:22:07 -07:00
MapGen.h Fixed Vector directions, tweaked colors, fixed entity scaling. Entities aren't updating, unsure if that's a new thing or not. 2021-09-03 01:20:56 -07:00
MapGenProps.cpp Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
MapGenProps.h Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
NoiseSample.cpp Read description VVV 2021-08-15 17:21:12 -07:00
NoiseSample.h Read description VVV 2021-08-15 17:21:12 -07:00