Zepha/src/world
Auri eb12fa812a Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :)
Todo: Make the texturebuilder take advantage of the cropping support.
2021-09-30 15:50:59 -07:00
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dim Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
gen Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
inv Bump to C++ 20 2021-09-03 14:22:58 -07:00
player Fixed Vector directions, tweaked colors, fixed entity scaling. Entities aren't updating, unsure if that's a new thing or not. 2021-09-03 01:20:56 -07:00
LocalWorld.cpp Add some debug GUI back, fix CLion folder configuration. 2021-08-29 20:38:22 -07:00
LocalWorld.h Add some debug GUI back, fix CLion folder configuration. 2021-08-29 20:38:22 -07:00
ServerWorld.cpp Read description VVV 2021-08-15 17:21:12 -07:00
ServerWorld.h Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
World.cpp Performance Improvements, better MeshChunk. 2021-08-03 16:02:34 -07:00
World.h Performance Improvements, better MeshChunk. 2021-08-03 16:02:34 -07:00