* Practically move all non-commented code from main.cpp * Create Client.cpp/h class and move logic out of main.cpp * Create default constructor for Renderer * Fix definition of default:stone * Change GameInstance:update() to use a double instead of a GLfloat |
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.. | ||
codeStyles | ||
dictionaries | ||
inspectionProfiles | ||
.name | ||
GlProject.iml | ||
dataSources.xml | ||
misc.xml | ||
modules.xml | ||
vcs.xml |