Zepha/src/game/entity/ModelAnimation.h

22 lines
372 B
C++

//
// Created by aurailus on 26/08/19.
//
#pragma once
#include <string>
#include <vector>
#include "AnimChannel.h"
class ModelAnimation {
public:
ModelAnimation() = default;
explicit ModelAnimation(const std::string& name);
std::string name = "";
std::vector<AnimChannel> channels {};
unsigned int duration = 0;
double ticksPerSecond = 0;
};