Zepha/src/game/entity
Nicole Collings 38b75c212b Synchronize block interaction callbacks, wieldlists, etc. Breaking broke 2020-07-28 14:11:11 -07:00
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engine Synchronize block interaction callbacks, wieldlists, etc. Breaking broke 2020-07-28 14:11:11 -07:00
AnimChannel.cpp Not-working userdata customization point think 2019-08-31 23:58:38 -07:00
AnimChannel.h Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
AnimationSegment.h Not-working userdata customization point think 2019-08-31 23:58:38 -07:00
AnimationState.cpp Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
AnimationState.h Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
Collidable.cpp Tweak Game class, rename to Subgame class, refactor more of the lua API. 2020-07-25 20:19:18 -07:00
Collidable.h Tweak Game class, rename to Subgame class, refactor more of the lua API. 2020-07-25 20:19:18 -07:00
Entity.cpp Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
Entity.h Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
Model.cpp Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
Model.h Update to sol3, vec3 customization, C++ 17 now required. 2020-07-23 18:54:11 -07:00
ModelAnimation.cpp Not-working userdata customization point think 2019-08-31 23:58:38 -07:00
ModelAnimation.h Optimize *all* of the imports across *every single file*.. damn. 2020-07-06 18:34:59 -07:00
ModelBone.cpp Not-working userdata customization point think 2019-08-31 23:58:38 -07:00
ModelBone.h Not-working userdata customization point think 2019-08-31 23:58:38 -07:00