Auri
921649b17b
Add some debug GUI back, fix CLion folder configuration.
2021-08-29 20:38:22 -07:00
Auri
2cf3e7aaea
Get computed properties :)
2021-08-24 13:51:41 -07:00
Auri
9aec996b74
More Lua GuiElement functionality.
2021-08-24 01:48:53 -07:00
Auri
1c58797480
Connect Scene, Error Scene, stability, bugfixes
2021-08-23 23:31:29 -07:00
Auri
5bf82c4963
Lua parsing of Gui Elements!!!
2021-08-20 22:48:38 -07:00
Auri
e41459090f
New GUI Wip with old style getters.
2021-08-19 13:33:08 -07:00
Auri
a53f627acd
Server side messaging, fix right click in inventory.
2020-12-03 16:26:57 -08:00
Auri
eda8fe4a37
new structure format which is kinda broke.
2020-11-28 17:40:10 -08:00
Auri
7027c687fd
Document and revise Chunk class, and re-implement MapGen-side-lighting.
2020-11-10 17:00:29 -08:00
Auri
e49ab18617
Apply new Code Styling to all files.
2020-11-08 22:57:34 -08:00
Auri
0879ae5493
PER DIMENSION MAPGEN!
...
* Per-MapGen Voronoi.
* More generalized Voronoi3D.
* Biome tags.
2020-11-08 18:49:17 -08:00
Auri
3d1a1355da
Immediate mode RegisterKeybind, fix keybinds not registering.
2020-11-08 18:14:41 -08:00
Auri
04e42b92cc
Immediate mode Biome registration, with documentation.
2020-11-08 18:03:03 -08:00
Auri
6d715546d8
Immediate mode Item registration, docs for Register(Block / Item)
2020-11-08 17:12:45 -08:00
Auri
54b3cd072f
Immediate mode for block instantiation.
2020-11-08 16:43:12 -08:00
Auri
a9a12a89d9
Removed ClientState entirely and restructured client data passing.
...
* Updated the fenv polyfill.
* Added a fromString helper to Address.
* Added documentation comments to some classes. More to come!
* Configured CLion code style settings.
2020-11-03 23:29:30 -08:00
Auri
8d6e19500a
Committed to Lua 5.3, polyfilled (ew) the setfenv / getfenv functions.
...
* Fixed a crash where an improperly formatted subgame can crash the client.
* Remove Lua 5.1 from CMakeLists.txt.
2020-11-02 15:18:09 -08:00
Nicole Collings
31cdfbdaa8
reorganize ALL THE THINGS!!
2020-08-13 00:55:18 -07:00
Nicole Collings
aafe67ce11
My life is finally complete. (Fixed entities, server-side entity anims!)
2020-08-12 19:42:27 -07:00
Nicole Collings
71cbe034dd
Added thread safety to chunks & dimensions, reimplemented animations.
...
* Fixed air becoming invalid when placed with lua.
* Reimplemented client-side animations.
* Update AnimationManager Usertype to new format.
* Updated AnimationState & segment to be less icky.
* Updated some entity textures, added Mouse model and textures.
2020-08-06 16:15:23 -07:00
Nicole Collings
5d46a12077
Reimplement server entities, generic LuaEntity baseclass.
2020-08-05 15:26:15 -07:00
Nicole Collings
dfb90e8c03
Fix player not being initialized at mod load time. Targets have dim.
2020-08-02 20:51:22 -07:00
Nicole Collings
b312193969
Covariant Ptr type
2020-08-02 17:16:40 -07:00
Nicole Collings
6a90bb4875
BIG BOI REFACTOR FOR MULTIDIMENSIONS - Doesn't segfault so i'm commit~
2020-07-30 22:07:00 -07:00
Nicole Collings
38b75c212b
Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
2020-07-28 14:11:11 -07:00
Nicole Collings
ad029752ef
Reorganize filesystem.
2020-07-26 19:59:03 -07:00