Add quail sound (CC0) by PrincessGrace...
https://freesound.org/s/329371/
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@ -55,6 +55,7 @@ As of right now, only sounds from *default* mod have been added.
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| [node_place*][default] | Mito551 | CC BY-SA 3.0 | |
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| [pencil_erase][] | damsur | CC0 | |
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| [pencil_write][] | NachtmahrTV | CC0 | |
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| [quail][] | PrincessGrace | CC0 | |
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| [sand_step.*][sand_step] | worthahep88 | CC0 | |
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| [snow_step.*][snow_step] | Ryding | CC0 | |
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| [step_hard.*][step_hard] | Erdie | CC BY 3.0 | |
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@ -126,6 +127,7 @@ default.node_sound_dirt_defaults = sounds.node_dirt
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[metal_step]: https://freesound.org/s/398937/
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[pencil_erase]: https://freesound.org/s/443241/
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[pencil_write]: https://freesound.org/s/571800/
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[quail]: https://freesound.org/s/329371/
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[sand_step]: https://freesound.org/s/319224/
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[snow_step]: https://freesound.org/s/94337/
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[step_hard]: https://freesound.org/s/41579/
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1
TODO.txt
1
TODO.txt
@ -41,7 +41,6 @@ TODO:
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- toucan
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- wolf
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- coyote
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- quail
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- airplane
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- car
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- motorcycle
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@ -13,6 +13,7 @@ next
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- horse_neigh
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- horse_snort
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- pencil
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- quail
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v1.1
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8
main.lua
8
main.lua
@ -330,6 +330,14 @@ sounds.pencil = SoundGroup({
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"pencil_write",
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})
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--- Quail sounds.
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--
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-- @sndgroup sounds.quail
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-- @snd quail
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sounds.quail = SoundGroup({
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"quail",
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})
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sounds.node = {
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["break"] = {
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glass = SoundGroup({"glass_break"}),
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BIN
sounds/sounds_quail.ogg
Normal file
BIN
sounds/sounds_quail.ogg
Normal file
Binary file not shown.
BIN
sounds_src/sounds_quail.flac
Normal file
BIN
sounds_src/sounds_quail.flac
Normal file
Binary file not shown.
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