[coloredwood] fence.lua: Add missing node 'coloredwood:fence_dark_grey'.
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@ -200,6 +200,24 @@ end
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-- extra recipes for default dye colors.
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-- extra recipes for default dye colors.
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-- FIXME:
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minetest.register_node('coloredwood:fence_dark_grey', {
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drawtype = 'fencelike',
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description = 'Dark Grey Fence',
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tiles = { 'coloredwood_wood_darkgrey.png' },
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inventory_image = 'coloredwood_fence_darkgrey.png',
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wield_image = 'coloredwood_fence_darkgrey.png',
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sunlight_propagates = colored_block_sunlight,
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paramtype = "light",
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walkable = colored_block_walkable,
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groups = colored_block_groups,
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sounds = colored_block_sound,
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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})
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for _, color in ipairs(coloredwood.default_hues) do
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for _, color in ipairs(coloredwood.default_hues) do
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minetest.register_craft({
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minetest.register_craft({
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output = "coloredwood:fence_"..color.." 2",
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output = "coloredwood:fence_"..color.." 2",
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