From 7e964016812140b14f43063e3aea5704979a271d Mon Sep 17 00:00:00 2001 From: AntumDeluge Date: Fri, 9 Sep 2016 11:39:47 -0700 Subject: [PATCH] [coloredwood] fence.lua: Add missing node 'coloredwood:fence_dark_grey'. --- mods/coloredwood/fence.lua | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/mods/coloredwood/fence.lua b/mods/coloredwood/fence.lua index fd6c3125..a6f8f7de 100644 --- a/mods/coloredwood/fence.lua +++ b/mods/coloredwood/fence.lua @@ -200,6 +200,24 @@ end -- extra recipes for default dye colors. +-- FIXME: +minetest.register_node('coloredwood:fence_dark_grey', { + drawtype = 'fencelike', + description = 'Dark Grey Fence', + tiles = { 'coloredwood_wood_darkgrey.png' }, + inventory_image = 'coloredwood_fence_darkgrey.png', + wield_image = 'coloredwood_fence_darkgrey.png', + sunlight_propagates = colored_block_sunlight, + paramtype = "light", + walkable = colored_block_walkable, + groups = colored_block_groups, + sounds = colored_block_sound, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, +}) + for _, color in ipairs(coloredwood.default_hues) do minetest.register_craft({ output = "coloredwood:fence_"..color.." 2",