Bugfix Release 1.3.2 (fixed the crash and closing of doors directed towards +X)

This commit is contained in:
Andrey2470T 2024-06-28 01:31:15 +03:00
parent 9da3398149
commit 2a43e62a82
4 changed files with 8 additions and 5 deletions

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@ -1,10 +1,11 @@
# MultiDecor 1.3.1. Modpack For Minetest.
# MultiDecor 1.3.2. Modpack For Minetest.
![logo](https://user-images.githubusercontent.com/25750346/185758916-9acf0ba5-5953-484f-825c-347c6ca7cddd.png)
## Description
This modpack adds various detailed furniture components, decorations and exterior stuff with various designs and styles of each epoch. Inspired by Homedecor and based on my abandoned Luxury Decor. Currently it contains the decor stuff only of "modern" style. A simple cheap style without any quaintness and luxury. In future there will be added still few sorts of that: baroque, high-tech, classic and royal.
## Changelog List
#### [27.06.24] Release 1.3.2.
#### [10.06.24] Release 1.3.1.
#### [30.03.24] Release 1.3.0.
#### [07.11.23] Release 1.2.5.

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@ -177,7 +177,9 @@ minetest.register_ore({
ore_type = "sheet",
ore = "multidecor:granite_block",
wherein = "default:desert_stone",
np_stratum_thickness = 8,
column_height_min = 5,
column_height_max = 15,
column_midpoint_factor = 0,
y_min = -500,
y_max = 0
})

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@ -85,9 +85,9 @@ function multidecor.doors.convert_to_entity(pos)
local start_r, end_r = rot.y, rot.y+math.pi/2
if is_open then
dir = hlpfuncs.rot(dir, math.pi/2)
local new_pos2, rot2 = multidecor.doors.rotate(new_pos, dir, shift)
rot = rot2
rot.y = end_r
else
rot.y = start_r
end
if is_mir_cpart then

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