diff --git a/README.md b/README.md index 6bffaea..ab103ca 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,11 @@ -# MultiDecor 1.3.1. Modpack For Minetest. +# MultiDecor 1.3.2. Modpack For Minetest. ![logo](https://user-images.githubusercontent.com/25750346/185758916-9acf0ba5-5953-484f-825c-347c6ca7cddd.png) ## Description This modpack adds various detailed furniture components, decorations and exterior stuff with various designs and styles of each epoch. Inspired by Homedecor and based on my abandoned Luxury Decor. Currently it contains the decor stuff only of "modern" style. A simple cheap style without any quaintness and luxury. In future there will be added still few sorts of that: baroque, high-tech, classic and royal. ## Changelog List +#### [27.06.24] Release 1.3.2. #### [10.06.24] Release 1.3.1. #### [30.03.24] Release 1.3.0. #### [07.11.23] Release 1.2.5. diff --git a/craft_ingredients/ores.lua b/craft_ingredients/ores.lua index 08c0ab3..85b5b01 100644 --- a/craft_ingredients/ores.lua +++ b/craft_ingredients/ores.lua @@ -177,7 +177,9 @@ minetest.register_ore({ ore_type = "sheet", ore = "multidecor:granite_block", wherein = "default:desert_stone", - np_stratum_thickness = 8, + column_height_min = 5, + column_height_max = 15, + column_midpoint_factor = 0, y_min = -500, y_max = 0 }) diff --git a/decor_api/door.lua b/decor_api/door.lua index f9e2fc7..b20cc45 100644 --- a/decor_api/door.lua +++ b/decor_api/door.lua @@ -85,9 +85,9 @@ function multidecor.doors.convert_to_entity(pos) local start_r, end_r = rot.y, rot.y+math.pi/2 if is_open then - dir = hlpfuncs.rot(dir, math.pi/2) - local new_pos2, rot2 = multidecor.doors.rotate(new_pos, dir, shift) - rot = rot2 + rot.y = end_r + else + rot.y = start_r end if is_mir_cpart then diff --git a/modern/models/multidecor_sliding_slotted_door.blend1 b/modern/models/multidecor_sliding_slotted_door.blend1 new file mode 100644 index 0000000..5d5c928 Binary files /dev/null and b/modern/models/multidecor_sliding_slotted_door.blend1 differ