52 lines
1.5 KiB
Lua
52 lines
1.5 KiB
Lua
local homes_file = minetest.get_worldpath() .. "/beds_spawns"
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local homepos = {}
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local function loadhomes()
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local input = io.open(homes_file, "r")
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if input then
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repeat
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local x = input:read("*n")
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if x == nil then
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break
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end
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local y = input:read("*n")
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local z = input:read("*n")
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local name = input:read("*l")
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homepos[name:sub(2)] = {x = x, y = y, z = z}
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until input:read(0) == nil
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io.close(input)
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else
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homepos = {}
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end
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end
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minetest.register_privilege("home", "Can use /sethome and /home")
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minetest.register_chatcommand("home", {
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description = "Teleport you to your home point",
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privs = {home=true},
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func = function(name)
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local player = minetest.get_player_by_name(name)
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if player == nil then
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-- just a check to prevent the server crashing
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return false
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end
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loadhomes()
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if homepos[name] then
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player:setpos(homepos[name])
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player:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
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player:set_physics_override(1, 1, 1)
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--minetest.chat_send_player(name, "Teleported to home!")
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else
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minetest.chat_send_player(name, "You haven't slept in a bed yet.")
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end
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end,
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})
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minetest.register_chatcommand("sethome", {
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description = "Information about set your home point",
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func = function(name)
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minetest.chat_send_player(name, "You must sleep in a bed for this.")
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end,
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})
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