rnd
eecdc8b608
ball spawn tweak
2018-06-23 08:42:37 +02:00
rnd1
a665e39d4e
battery recharge tweak (if capacity allows will recharge now + waste excess charge)
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enviro: needs machines privs to work
distributor: negative delay is now used for randomized activation with probability (-delay)/1000
2018-02-02 00:56:43 +01:00
rnd1
0bdc55c32c
/clockgen command: requires just privs now
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ball: damages entities now, so you can kill mobs for example( except basic_robots)
keypad: PROBLEM: if player doesnt move it takes another punch at same block for this function to run again, and it works normally if player moved at least one block from his previous position. it is caused by minetest bad handling of punches.
2017-06-11 08:37:52 +02:00
rnd1
bde6493637
2017
2017-01-03 16:51:50 +01:00
rnd1
55eafde324
distributor: delayed activation improvement
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ball: vanishes properly when objects deactivates
2016-12-25 12:52:29 +01:00
rnd1
24e66ea382
0.4.15 fixes: doors
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tweaks
2016-12-24 12:34:02 +01:00
rnd1
392d8e6cbe
ball spawner: solid option
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constructor: recipe fixes
grinder: recipe cost fixes
mover: help tweaks
2016-12-10 10:34:54 +01:00
rnd1
7cbfcad2d6
- machines are now constructed with constructor machine
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- grinder can grind ingots into dusts too
- disable recycling of some items to prevent unrealistic abuses; like no recycle ingots to get ores
- tweaked mover fuel cost : object teleport costs normally even if starting node is basic_machine, which can itself be moved for no costs
2016-12-04 23:37:57 +01:00
rnd1
f028f7d91d
enviro: getting punched by player restores 50% of gravity
2016-07-13 10:07:17 +02:00
rnd1
d49f6ad867
fix ball spawner crash: when ball used but empty meta
2016-07-12 07:34:09 +02:00
rnd1
1e87defeee
ball_spawner: max damage setting ( default 10 ), visual types ( sprite and cube), visual scale ( limited to 500 if non admin)
2016-07-09 08:35:49 +02:00
rnd1
bc55797013
ball: no damage near spawn: [-32,32]^3
2016-07-03 09:39:27 +02:00
rnd1
74fa0590ff
ball tweak
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keypad: extract words delimited by spaces
2016-06-30 17:33:11 +02:00
rnd1
1993c4318c
ball spawner: can now be digged and used as personal ball weapon
2016-06-27 19:57:45 +02:00
rnd1
6d0eca38eb
..
2016-06-13 19:57:56 +02:00
rnd1
76dd502534
new "machines" privilege: players without it can only spawn 2 balls simultaneously and their clock generator stops working when they leave server
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mover: can harvest trees up to 16 high now
new event handler: protection violation and chat, upon triggering position ( coordinates math.floor(coordinates/20)*20+10 ) are checked for presence of distributor with disabled first target
protection violation: if x1~0 then distributor is activated and name of digger is written on distributor
chat: if y1~0 then distributor is activated and chat message is written on distributor, if y1<0 then chat message is not displayed to others
2016-06-12 20:30:32 +02:00
rnd1
e7e113c551
clock generator: fixed error when accessing active block without action_on
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ball bounce: added new materials to bounce definitions
2016-06-07 07:51:00 +02:00
rnd1
42e12a54f2
ball: custom textures and other settings
2016-05-26 21:12:05 +02:00
rnd1
b887b6b899
ball: better bounce algorithm, can hurt player when hit (optional)
2016-05-26 16:35:43 +02:00
rnd1
301936982b
ball: bounce mode 2 with exact bouncing for select materials, ball lifetime setting for admins
2016-05-24 19:49:24 +02:00
rnd1
63836d9607
..
2016-05-23 23:34:41 +02:00
rnd1
450ce19f4c
ball: bounce mode 2 for extra reliable bounce even with lag.. dirt_with grass and glass will now bounce in y-direction, default:wood in x direction and default:junglewood in z direction
2016-05-23 23:26:02 +02:00
rnd1
7141a657e0
mover: when placed by admin it can be used in inventory mode to insert unlimited amounts of items in other node inventories
2016-05-23 19:32:21 +02:00
rnd1
e9b7d8accb
mover: when accelerating ball no longer make a sound, can accelerate more balls now at once
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ball spawner: configurable settings for spawning balls: direction of velocity, velocity, bounce settings, gravity, ball energy, punchability by players
2016-05-21 20:01:14 +02:00
rnd1
3dc5ce5268
ball rendering: disabled "liquid" -> allfaces
2016-05-14 23:08:34 +02:00
rnd1
464c0f91c2
enviro: upon activation it sets balls gravity
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balls: make sound when bouncing
keypad: plays sound when text is $sound_name
2016-05-13 19:11:55 +02:00
rnd1
133cc61987
..
2016-05-12 21:03:19 +02:00
rnd1
c6cd09ffae
ball: bounce
2016-05-12 20:37:16 +02:00
rnd1
d65d3e06de
improved bouncing algorithm
2016-05-12 18:07:45 +02:00
rnd1
2e1c4e02f6
ball: proper bounce on blocks
2016-05-12 15:42:02 +02:00
rnd1
eeae123541
ball: simplified bounce
2016-05-12 13:48:22 +02:00
rnd1
eecf346d7e
ball with negative energy gets different color
2016-05-12 13:07:46 +02:00
rnd1
a6270cd958
ball_spawner: ball can deactivate target too if spawner activated with off
2016-05-12 12:46:39 +02:00
rnd1
ba4ab93c49
new machine: basic_machines:ball_spawner: when activated spawns a ball. ball can be moved with mover and will disappear when hitting solid node, flying more than 20 blocks away or flying too long. On node hit it will attempt to activate target node.
2016-05-12 12:23:42 +02:00