rnd
bc9ea4c35c
constantly changing "standards" in minetest game code - tweak to prevent crash when activating door with keypad
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battery bottom texture fix
2018-07-19 17:24:56 +02:00
rnd
e061c6b6ca
mover cant move inventory of battery_0/1/2
2018-07-04 22:56:24 +02:00
ac-minetest
086871b65f
Merge pull request #20 from berengma/master
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security checks before dig machines
2018-06-23 08:46:13 +02:00
rnd
eecdc8b608
ball spawn tweak
2018-06-23 08:42:37 +02:00
berengma
283ee12bc3
added security check inventory before digging basic_machines
2018-06-16 14:58:45 +02:00
Gundul
badb187a58
Merge pull request #1 from ac-minetest/master
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commit latest
2018-05-31 12:57:57 +02:00
rnd
64cc905048
berengma changes: trees, grinder recipe
2018-05-23 23:44:10 +02:00
berengma
d9d33f714b
fixed radius when digging acacia_tree
2018-05-21 15:21:20 +02:00
berengma
b979868b4a
fixed tree harvest problem - switching reverse 0/1 in dig mode
2018-05-21 14:03:20 +02:00
berengma
ea39ade170
fixed pine_tree in mover and added aspen_tree to it
2018-05-21 10:35:45 +02:00
rnd
37bbaee6d1
keypad log patch
2018-05-11 12:29:30 +02:00
berengma
5a83044851
added desert_sandstone to grinder and get desert_sand
2018-03-24 15:49:40 +01:00
rnd
4e0c791996
power transfer fix
2018-02-21 11:06:04 +00:00
rnd1
a665e39d4e
battery recharge tweak (if capacity allows will recharge now + waste excess charge)
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enviro: needs machines privs to work
distributor: negative delay is now used for randomized activation with probability (-delay)/1000
2018-02-02 00:56:43 +01:00
rnd1
c83829475b
battery fixes: if recharge will exceed capacity it still recharges but cuts of at capacity (capacity still needs to be large enough for cell used)
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recycler: abuse fix
keypad: special function fixes
2018-01-12 23:22:07 +01:00
rnd1
320b6c5274
keypad: when using @,% in keypad A for word insert/extraction (output to keypad B) get the words from blocks directly above the keypad A
2018-01-11 12:32:05 +01:00
rnd1
b3bfe990ef
tin dust
2017-12-29 16:38:28 +01:00
rnd1
4671256224
compatibility: old batteries -> new battery, constructor battery recipe fix
2017-12-29 13:09:27 +01:00
rnd1
6f4dd57098
battery placement bugfix: make a copy of def table or it will modify original too
2017-12-29 08:47:16 +01:00
rnd1
dad107d9f7
TEXTURE UPDATE by Jozet
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battery tweaks
2017-12-28 23:50:23 +01:00
rnd1
3322f71a8a
battery gui fix
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keypad gui fix
mover dig costs adjusted to new battery levels
2017-12-27 22:23:30 +01:00
rnd1
c936c6d868
gui tweaks
2017-12-25 22:06:43 +01:00
rnd1
3289ad22b5
NEW TEXTURES (jozet)
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battery tweaks and new recipe in constructor
generator tweaks and new recipe in constructor
2017-12-25 18:34:25 +01:00
rnd1
99363cafc9
missing constructor.png texture added to git
2017-12-23 12:46:42 +01:00
rnd1
638e478520
bugfix: checks and sets battery energy level to 0 if negative.
2017-12-22 20:14:26 +01:00
rnd1
df3d6c2ba2
improved battery connection routine
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bugfix: mover finds and connects to new batteries correctly
2017-12-22 19:52:26 +01:00
rnd1
7463330a2b
misspell fix
2017-12-22 09:15:33 +01:00
rnd1
fe5d85cc34
- NEW constructor textures
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- battery recharge display bugfix (battery 0,1 and 2)
- misspelling fix in mover.lua
2017-12-22 09:08:56 +01:00
rnd1
023657f40b
texture changes
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battery fullness display with 3 states added
2017-12-21 16:14:02 +01:00
rnd1
e43bf4b564
improved mover gui with tabs
2017-12-20 23:05:15 +01:00
rnd1
4dc2710619
bug fix: when manually setting positions for mover it could happen that dimensions of area were 0 : x1-x0+1 = 0. This would then cause various NaN ( not defined ) numbers for positions
2017-12-19 17:30:02 +01:00
ac-minetest
80ee06b4bc
Merge pull request #14 from Jat15/master
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Add compatibility machine with listring
2017-09-08 08:35:17 +02:00
rnd1
dc945d5fb8
elevator fix (thanks to kurik)
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switch to enable space effects like damage outside protected zones
2017-09-08 08:26:59 +02:00
Jat15
d7a7a7e1a6
Add compatibility machine with listring
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Clear syntax.
Add listring click + shift for take item in invetory or machine.
2017-08-29 13:57:08 +02:00
rnd1
17a6f6d8d5
dupe patch - might not be needed if future minetest entity management is fixed
2017-08-03 10:50:35 +02:00
rnd1
c55d2d6a4a
minetest 0.4.16 doors fix ( will open properly with signal and mesecons wont crash when activating doors)
2017-08-02 07:25:33 +02:00
rnd1
0bdc55c32c
/clockgen command: requires just privs now
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ball: damages entities now, so you can kill mobs for example( except basic_robots)
keypad: PROBLEM: if player doesnt move it takes another punch at same block for this function to run again, and it works normally if player moved at least one block from his previous position. it is caused by minetest bad handling of punches.
2017-06-11 08:37:52 +02:00
rnd1
9a66471390
gui tweaks ( mover, distributor forms now autorefresh)
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all (trap)doors from 0.4.15 can now open/close with signal
2017-01-17 11:26:09 +01:00
rnd1
17b7cf7ddd
mover get form function
2017-01-09 18:59:34 +01:00
rnd1
bcfe4c7239
keypad fixes
2017-01-06 12:07:10 +01:00
rnd1
2219466a0a
enviro render fix
2017-01-05 13:43:28 +01:00
rnd1
bde6493637
2017
2017-01-03 16:51:50 +01:00
rnd1
55eafde324
distributor: delayed activation improvement
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ball: vanishes properly when objects deactivates
2016-12-25 12:52:29 +01:00
rnd1
24e66ea382
0.4.15 fixes: doors
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tweaks
2016-12-24 12:34:02 +01:00
rnd1
674a95702f
Merge branch 'master' of https://github.com/ac-minetest/basic_machines
2016-12-10 10:36:02 +01:00
rnd1
392d8e6cbe
ball spawner: solid option
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constructor: recipe fixes
grinder: recipe cost fixes
mover: help tweaks
2016-12-10 10:34:54 +01:00
ac-minetest
af7ff79bbf
Merge pull request #6 from DS-Minetest/master
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make the environment textured nice to avoid looking through world
2016-12-10 10:32:43 +01:00
DS-Minetest
98f30120c7
make the envriroment textured nice to avoid looking through world
2016-12-10 10:14:08 +01:00
rnd1
28fe312501
..
2016-12-05 13:24:17 +01:00
rnd1
ac5c9a518c
constructor code
2016-12-05 13:12:57 +01:00