304 Commits

Author SHA1 Message Date
rnd
bc9ea4c35c constantly changing "standards" in minetest game code - tweak to prevent crash when activating door with keypad
battery bottom texture fix
2018-07-19 17:24:56 +02:00
rnd
e061c6b6ca mover cant move inventory of battery_0/1/2 2018-07-04 22:56:24 +02:00
ac-minetest
086871b65f
Merge pull request #20 from berengma/master
security checks before  dig machines
2018-06-23 08:46:13 +02:00
rnd
eecdc8b608 ball spawn tweak 2018-06-23 08:42:37 +02:00
berengma
283ee12bc3 added security check inventory before digging basic_machines 2018-06-16 14:58:45 +02:00
Gundul
badb187a58
Merge pull request #1 from ac-minetest/master
commit latest
2018-05-31 12:57:57 +02:00
rnd
64cc905048 berengma changes: trees, grinder recipe 2018-05-23 23:44:10 +02:00
berengma
d9d33f714b fixed radius when digging acacia_tree 2018-05-21 15:21:20 +02:00
berengma
b979868b4a fixed tree harvest problem - switching reverse 0/1 in dig mode 2018-05-21 14:03:20 +02:00
berengma
ea39ade170 fixed pine_tree in mover and added aspen_tree to it 2018-05-21 10:35:45 +02:00
rnd
37bbaee6d1 keypad log patch 2018-05-11 12:29:30 +02:00
berengma
5a83044851 added desert_sandstone to grinder and get desert_sand 2018-03-24 15:49:40 +01:00
rnd
4e0c791996 power transfer fix 2018-02-21 11:06:04 +00:00
rnd1
a665e39d4e battery recharge tweak (if capacity allows will recharge now + waste excess charge)
enviro: needs machines privs to work
distributor: negative delay is now used for randomized activation with probability (-delay)/1000
2018-02-02 00:56:43 +01:00
rnd1
c83829475b battery fixes: if recharge will exceed capacity it still recharges but cuts of at capacity (capacity still needs to be large enough for cell used)
recycler: abuse fix
keypad: special function fixes
2018-01-12 23:22:07 +01:00
rnd1
320b6c5274 keypad: when using @,% in keypad A for word insert/extraction (output to keypad B) get the words from blocks directly above the keypad A 2018-01-11 12:32:05 +01:00
rnd1
b3bfe990ef tin dust 2017-12-29 16:38:28 +01:00
rnd1
4671256224 compatibility: old batteries -> new battery, constructor battery recipe fix 2017-12-29 13:09:27 +01:00
rnd1
6f4dd57098 battery placement bugfix: make a copy of def table or it will modify original too 2017-12-29 08:47:16 +01:00
rnd1
dad107d9f7 TEXTURE UPDATE by Jozet
battery tweaks
2017-12-28 23:50:23 +01:00
rnd1
3322f71a8a battery gui fix
keypad gui fix
mover dig costs adjusted to new battery levels
2017-12-27 22:23:30 +01:00
rnd1
c936c6d868 gui tweaks 2017-12-25 22:06:43 +01:00
rnd1
3289ad22b5 NEW TEXTURES (jozet)
battery tweaks and new recipe in constructor
generator tweaks and new recipe in constructor
2017-12-25 18:34:25 +01:00
rnd1
99363cafc9 missing constructor.png texture added to git 2017-12-23 12:46:42 +01:00
rnd1
638e478520 bugfix: checks and sets battery energy level to 0 if negative. 2017-12-22 20:14:26 +01:00
rnd1
df3d6c2ba2 improved battery connection routine
bugfix: mover finds and connects to new batteries correctly
2017-12-22 19:52:26 +01:00
rnd1
7463330a2b misspell fix 2017-12-22 09:15:33 +01:00
rnd1
fe5d85cc34 - NEW constructor textures
- battery recharge display bugfix (battery 0,1 and 2)
- misspelling fix in mover.lua
2017-12-22 09:08:56 +01:00
rnd1
023657f40b texture changes
battery fullness display with 3 states added
2017-12-21 16:14:02 +01:00
rnd1
e43bf4b564 improved mover gui with tabs 2017-12-20 23:05:15 +01:00
rnd1
4dc2710619 bug fix: when manually setting positions for mover it could happen that dimensions of area were 0 : x1-x0+1 = 0. This would then cause various NaN ( not defined ) numbers for positions 2017-12-19 17:30:02 +01:00
ac-minetest
80ee06b4bc Merge pull request #14 from Jat15/master
Add compatibility machine with listring
2017-09-08 08:35:17 +02:00
rnd1
dc945d5fb8 elevator fix (thanks to kurik)
switch to enable space effects like damage outside protected zones
2017-09-08 08:26:59 +02:00
Jat15
d7a7a7e1a6 Add compatibility machine with listring
Clear syntax.
Add listring click + shift for take item in invetory or machine.
2017-08-29 13:57:08 +02:00
rnd1
17a6f6d8d5 dupe patch - might not be needed if future minetest entity management is fixed 2017-08-03 10:50:35 +02:00
rnd1
c55d2d6a4a minetest 0.4.16 doors fix ( will open properly with signal and mesecons wont crash when activating doors) 2017-08-02 07:25:33 +02:00
rnd1
0bdc55c32c /clockgen command: requires just privs now
ball: damages entities now, so you can kill mobs for example( except basic_robots)
keypad:  PROBLEM: if player doesnt move it takes another punch at same block for this function to run again, and it works normally if player moved at least one block from his previous position. it is caused by minetest bad handling of punches.
2017-06-11 08:37:52 +02:00
rnd1
9a66471390 gui tweaks ( mover, distributor forms now autorefresh)
all (trap)doors from 0.4.15 can now open/close with signal
2017-01-17 11:26:09 +01:00
rnd1
17b7cf7ddd mover get form function 2017-01-09 18:59:34 +01:00
rnd1
bcfe4c7239 keypad fixes 2017-01-06 12:07:10 +01:00
rnd1
2219466a0a enviro render fix 2017-01-05 13:43:28 +01:00
rnd1
bde6493637 2017 2017-01-03 16:51:50 +01:00
rnd1
55eafde324 distributor: delayed activation improvement
ball: vanishes properly when objects deactivates
2016-12-25 12:52:29 +01:00
rnd1
24e66ea382 0.4.15 fixes: doors
tweaks
2016-12-24 12:34:02 +01:00
rnd1
674a95702f Merge branch 'master' of https://github.com/ac-minetest/basic_machines 2016-12-10 10:36:02 +01:00
rnd1
392d8e6cbe ball spawner: solid option
constructor: recipe fixes
grinder: recipe cost fixes
mover: help tweaks
2016-12-10 10:34:54 +01:00
ac-minetest
af7ff79bbf Merge pull request #6 from DS-Minetest/master
make the environment textured nice to avoid looking through world
2016-12-10 10:32:43 +01:00
DS-Minetest
98f30120c7 make the envriroment textured nice to avoid looking through world 2016-12-10 10:14:08 +01:00
rnd1
28fe312501 .. 2016-12-05 13:24:17 +01:00
rnd1
ac5c9a518c constructor code 2016-12-05 13:12:57 +01:00