289 Commits

Author SHA1 Message Date
rnd1
320b6c5274 keypad: when using @,% in keypad A for word insert/extraction (output to keypad B) get the words from blocks directly above the keypad A 2018-01-11 12:32:05 +01:00
rnd1
b3bfe990ef tin dust 2017-12-29 16:38:28 +01:00
rnd1
4671256224 compatibility: old batteries -> new battery, constructor battery recipe fix 2017-12-29 13:09:27 +01:00
rnd1
6f4dd57098 battery placement bugfix: make a copy of def table or it will modify original too 2017-12-29 08:47:16 +01:00
rnd1
dad107d9f7 TEXTURE UPDATE by Jozet
battery tweaks
2017-12-28 23:50:23 +01:00
rnd1
3322f71a8a battery gui fix
keypad gui fix
mover dig costs adjusted to new battery levels
2017-12-27 22:23:30 +01:00
rnd1
c936c6d868 gui tweaks 2017-12-25 22:06:43 +01:00
rnd1
3289ad22b5 NEW TEXTURES (jozet)
battery tweaks and new recipe in constructor
generator tweaks and new recipe in constructor
2017-12-25 18:34:25 +01:00
rnd1
99363cafc9 missing constructor.png texture added to git 2017-12-23 12:46:42 +01:00
rnd1
638e478520 bugfix: checks and sets battery energy level to 0 if negative. 2017-12-22 20:14:26 +01:00
rnd1
df3d6c2ba2 improved battery connection routine
bugfix: mover finds and connects to new batteries correctly
2017-12-22 19:52:26 +01:00
rnd1
7463330a2b misspell fix 2017-12-22 09:15:33 +01:00
rnd1
fe5d85cc34 - NEW constructor textures
- battery recharge display bugfix (battery 0,1 and 2)
- misspelling fix in mover.lua
2017-12-22 09:08:56 +01:00
rnd1
023657f40b texture changes
battery fullness display with 3 states added
2017-12-21 16:14:02 +01:00
rnd1
e43bf4b564 improved mover gui with tabs 2017-12-20 23:05:15 +01:00
rnd1
4dc2710619 bug fix: when manually setting positions for mover it could happen that dimensions of area were 0 : x1-x0+1 = 0. This would then cause various NaN ( not defined ) numbers for positions 2017-12-19 17:30:02 +01:00
ac-minetest
80ee06b4bc Merge pull request #14 from Jat15/master
Add compatibility machine with listring
2017-09-08 08:35:17 +02:00
rnd1
dc945d5fb8 elevator fix (thanks to kurik)
switch to enable space effects like damage outside protected zones
2017-09-08 08:26:59 +02:00
Jat15
d7a7a7e1a6 Add compatibility machine with listring
Clear syntax.
Add listring click + shift for take item in invetory or machine.
2017-08-29 13:57:08 +02:00
rnd1
17a6f6d8d5 dupe patch - might not be needed if future minetest entity management is fixed 2017-08-03 10:50:35 +02:00
rnd1
c55d2d6a4a minetest 0.4.16 doors fix ( will open properly with signal and mesecons wont crash when activating doors) 2017-08-02 07:25:33 +02:00
rnd1
0bdc55c32c /clockgen command: requires just privs now
ball: damages entities now, so you can kill mobs for example( except basic_robots)
keypad:  PROBLEM: if player doesnt move it takes another punch at same block for this function to run again, and it works normally if player moved at least one block from his previous position. it is caused by minetest bad handling of punches.
2017-06-11 08:37:52 +02:00
rnd1
9a66471390 gui tweaks ( mover, distributor forms now autorefresh)
all (trap)doors from 0.4.15 can now open/close with signal
2017-01-17 11:26:09 +01:00
rnd1
17b7cf7ddd mover get form function 2017-01-09 18:59:34 +01:00
rnd1
bcfe4c7239 keypad fixes 2017-01-06 12:07:10 +01:00
rnd1
2219466a0a enviro render fix 2017-01-05 13:43:28 +01:00
rnd1
bde6493637 2017 2017-01-03 16:51:50 +01:00
rnd1
55eafde324 distributor: delayed activation improvement
ball: vanishes properly when objects deactivates
2016-12-25 12:52:29 +01:00
rnd1
24e66ea382 0.4.15 fixes: doors
tweaks
2016-12-24 12:34:02 +01:00
rnd1
674a95702f Merge branch 'master' of https://github.com/ac-minetest/basic_machines 2016-12-10 10:36:02 +01:00
rnd1
392d8e6cbe ball spawner: solid option
constructor: recipe fixes
grinder: recipe cost fixes
mover: help tweaks
2016-12-10 10:34:54 +01:00
ac-minetest
af7ff79bbf Merge pull request #6 from DS-Minetest/master
make the environment textured nice to avoid looking through world
2016-12-10 10:32:43 +01:00
DS-Minetest
98f30120c7 make the envriroment textured nice to avoid looking through world 2016-12-10 10:14:08 +01:00
rnd1
28fe312501 .. 2016-12-05 13:24:17 +01:00
rnd1
ac5c9a518c constructor code 2016-12-05 13:12:57 +01:00
rnd1
58ed4f7bab help improvements 2016-12-05 12:48:59 +01:00
rnd1
f2a7a4f23a clock generator shows its owner after placement 2016-12-04 23:47:57 +01:00
rnd1
7054fd584c - machines are now constructed with constructor machine
- tweaked mover fuel cost : object teleport costs normally even if starting node is basic_machine, which can itself be moved for no costs
- disable recycling of some items to prevent unrealistic abuses; like no recycle ingots to get ores
- grinder can grind ingots into dusts too
2016-12-04 23:39:34 +01:00
rnd1
7cbfcad2d6 - machines are now constructed with constructor machine
- grinder can grind ingots into dusts too
- disable recycling of some items to prevent unrealistic abuses; like no recycle ingots to get ores
- tweaked mover fuel cost : object teleport costs normally even if starting node is basic_machine, which can itself be moved for no costs
2016-12-04 23:37:57 +01:00
rnd1
7e513f704c fixed: crash when client is punched while exiting server
added: README
2016-08-21 18:01:31 +02:00
rnd1
9985cb6d23 fixes 2016-07-31 22:30:30 +02:00
rnd1
40e2944e32 .. 2016-07-13 11:19:44 +02:00
rnd1
1ea1e22d3b enviro: now requires diamonds in fuel inventory to operate 2016-07-13 11:10:03 +02:00
rnd1
f028f7d91d enviro: getting punched by player restores 50% of gravity 2016-07-13 10:07:17 +02:00
rnd1
d49f6ad867 fix ball spawner crash: when ball used but empty meta 2016-07-12 07:34:09 +02:00
rnd1
1e87defeee ball_spawner: max damage setting ( default 10 ), visual types ( sprite and cube), visual scale ( limited to 500 if non admin) 2016-07-09 08:35:49 +02:00
rnd1
bc55797013 ball: no damage near spawn: [-32,32]^3 2016-07-03 09:39:27 +02:00
rnd1
c3d9658e3d keypad: added help
generator: added help
mesecon lights: spell fix
2016-07-01 11:34:32 +02:00
rnd1
74fa0590ff ball tweak
keypad: extract words delimited by spaces
2016-06-30 17:33:11 +02:00
rnd1
f0a0048c9b generator: upgrading generator now increases the quantity of cells product until the next level is reached
keypad: if keypad A activates keypad B and keypad B text starts with %i then keypad B will output i-th word of text in keypad A
2016-06-29 10:06:10 +02:00