8a24c8a3df
- removed spaces which aren't needed - removed settings.lua - added changing of player count when player eliminated/quit - Tnts are now really on head
21 lines
655 B
Lua
21 lines
655 B
Lua
minetest.register_entity("tnttag:tnt_if_tagged", {
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initial_properties = {
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collide_with_objects = false,
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pointable = false,
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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selectionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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visual = "cube",
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visual_size = {x = .5, y = .5, z = .5},
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textures = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
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--is_visible = false,
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},
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_timer = 0,
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on_step = function(self, dtime, moveresult)
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if self._timer > .3 and self.object:get_attach() == nil then
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self.object:remove()
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else
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self._timer = self._timer + dtime
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end
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end,
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})
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