Split init.lua into different files
This commit is contained in:
parent
b65b102af0
commit
ebc1d6ead1
51
commands.lua
Normal file
51
commands.lua
Normal file
@ -0,0 +1,51 @@
|
||||
ChatCmdBuilder.new("sumo", function(cmd)
|
||||
|
||||
-- create arena
|
||||
cmd:sub("create :arena", function(name, arena_name)
|
||||
arena_lib.create_arena(name, "sumo", arena_name)
|
||||
end)
|
||||
|
||||
cmd:sub("create :arena :minplayers:int :maxplayers:int", function(name, arena_name, min_players, max_players)
|
||||
arena_lib.create_arena(name, "sumo", arena_name, min_players, max_players)
|
||||
end)
|
||||
|
||||
-- remove arena
|
||||
cmd:sub("remove :arena", function(name, arena_name)
|
||||
arena_lib.remove_arena(name, "sumo", arena_name)
|
||||
end)
|
||||
|
||||
-- list of the arenas
|
||||
cmd:sub("list", function(name)
|
||||
arena_lib.print_arenas(name, "sumo")
|
||||
end)
|
||||
|
||||
-- enter editor mode
|
||||
cmd:sub("edit :arena", function(sender, arena)
|
||||
arena_lib.enter_editor(sender, "sumo", arena)
|
||||
end)
|
||||
|
||||
-- enable and disable arenas
|
||||
cmd:sub("enable :arena", function(name, arena)
|
||||
arena_lib.enable_arena(name, "sumo", arena)
|
||||
end)
|
||||
|
||||
cmd:sub("disable :arena", function(name, arena)
|
||||
arena_lib.disable_arena(name, "sumo", arena)
|
||||
end)
|
||||
|
||||
end, {
|
||||
description = [[
|
||||
|
||||
(/help sumo)
|
||||
|
||||
Use this to configure your arena:
|
||||
- create <arena name> [min players] [max players]
|
||||
- edit <arena name>
|
||||
- enable <arena name>
|
||||
|
||||
Other commands:
|
||||
- remove <arena name>
|
||||
- disable <arena>
|
||||
]],
|
||||
privs = { sumo_admin = true }
|
||||
})
|
348
init.lua
348
init.lua
@ -1,217 +1,6 @@
|
||||
-- local value settings
|
||||
local player_speed = 2 --when in the minigame
|
||||
local player_jump = 1.3 --when in the minigame
|
||||
local stick_knockback = 30 --multiplier for how hard the stick hits
|
||||
local stick_vault_reach = 3 -- how close to the pointed node must the player be to vault
|
||||
local stick_vault_timeout = 1 -- int timer for how long the vault cannot be used after it is used
|
||||
local allow_swap_distance = 3 -- if an opponent is within this distance, then if the player uses the pushstick with the shift key pressed, the players switch positions.
|
||||
|
||||
|
||||
|
||||
if not minetest.get_modpath("lib_chatcmdbuilder") then
|
||||
dofile(minetest.get_modpath("sumo") .. "/chatcmdbuilder.lua")
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_craftitem("sumo:pushstick", {
|
||||
description = "Push Stick",
|
||||
inventory_image = "default_stick.png",
|
||||
stack_max = 1,
|
||||
wield_scale = {x = 2, y = 2, z = 2},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local sound = 'swish'..math.random(1,4)
|
||||
minetest.sound_play(sound, {
|
||||
pos = user:get_pos(),
|
||||
max_hear_distance = 5,
|
||||
gain = 10.0,
|
||||
})
|
||||
|
||||
if pointed_thing == nil then return end
|
||||
if pointed_thing.type == 'object' then
|
||||
if minetest.is_player(pointed_thing.ref) == true then
|
||||
|
||||
local dir = user:get_look_dir()
|
||||
local keys = user:get_player_control()
|
||||
local swap = false
|
||||
local hitted_pos = pointed_thing.ref:get_pos()
|
||||
local hitter_pos = user:get_pos()
|
||||
if keys.sneak and vector.distance(hitted_pos,hitter_pos) < 3 then
|
||||
swap = true
|
||||
user:move_to(hitted_pos, true)
|
||||
pointed_thing.ref:move_to(hitter_pos, true)
|
||||
pointed_thing.ref:add_player_velocity(vector.multiply({x = -dir.x, y = dir.y, z= -dir.z}, stick_knockback/2))
|
||||
else
|
||||
pointed_thing.ref:add_player_velocity(vector.multiply(dir, stick_knockback))
|
||||
if not swap then
|
||||
local sound = 'thwack'..math.random(1,3)
|
||||
minetest.sound_play(sound, {
|
||||
pos = user:get_pos(),
|
||||
max_hear_distance = 10,
|
||||
gain = 10.0,
|
||||
})
|
||||
local sound = 'hurt'..math.random(1,2)
|
||||
minetest.sound_play(sound, {
|
||||
to_player = pointed_thing.ref:get_player_name(),
|
||||
pos = user:get_pos(),
|
||||
gain = 10.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end,
|
||||
on_drop = function() end,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing == nil then return end
|
||||
if pointed_thing.type == 'node' then
|
||||
|
||||
if vector.distance(pointed_thing.under, placer:get_pos()) < stick_vault_reach then
|
||||
local first_use = false
|
||||
local imeta = itemstack:get_meta()
|
||||
local old_time = imeta:get_int('old_time')
|
||||
local current_time = minetest.get_gametime()
|
||||
if old_time == 0 or old_time == nil then
|
||||
first_use = true
|
||||
end
|
||||
if first_use or current_time > old_time + stick_vault_timeout then
|
||||
local lookvect = placer:get_look_dir()
|
||||
local pushvect = vector.normalize( {x=lookvect.x, z=lookvect.z, y= math.sqrt(1-(lookvect.y*lookvect.y))})
|
||||
--gives a unit vector that is 90 deg offset in the vert direction
|
||||
local force = 10 * vector.length(vector.normalize( {x=lookvect.x, z=lookvect.z, y= 0}))
|
||||
|
||||
placer:add_player_velocity(vector.multiply(pushvect, force))
|
||||
--update the staff time for next check
|
||||
local sound = 'jump'..math.random(1,2)
|
||||
minetest.sound_play(sound, {
|
||||
pos = placer:get_pos(),
|
||||
max_hear_distance = 10,
|
||||
gain = 10.0,
|
||||
})
|
||||
|
||||
imeta:set_int('old_time', current_time)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("sumo:player_killer_air", {
|
||||
description = "Sumo Arena Player Killer Air",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
|
||||
walkable = false,
|
||||
pointable = true,
|
||||
diggable = true,
|
||||
buildable_to = false,
|
||||
drop = "",
|
||||
damage_per_second = 40,
|
||||
groups = {oddly_breakable_by_hand = 1},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("sumo:player_killer_water_source", {
|
||||
description = "Sumo Arena Player Killer Water Source",
|
||||
drawtype = "liquid",
|
||||
waving = 3,
|
||||
tiles = {
|
||||
{
|
||||
name = "default_water_source_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 2.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_water_source_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 2.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
damage_per_second = 40,
|
||||
alpha = 191,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "sumo:player_killer_water_flowing",
|
||||
liquid_alternative_source = "sumo:player_killer_water_source",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||
groups = {water = 3, liquid = 3, cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("sumo:player_killer_water_flowing", {
|
||||
description = "Sumo Arena Player Killer Water Flowing",
|
||||
drawtype = "flowingliquid",
|
||||
waving = 3,
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
name = "default_water_flowing_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 0.5,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_water_flowing_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 0.5,
|
||||
},
|
||||
},
|
||||
},
|
||||
damage_per_second = 200,
|
||||
alpha = 191,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "sumo:player_killer_water_flowing",
|
||||
liquid_alternative_source = "sumo:player_killer_water_source",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
|
||||
cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
local player_speed = 2 -- when in the minigame
|
||||
local player_jump = 1.3 -- when in the minigame
|
||||
|
||||
|
||||
|
||||
@ -235,131 +24,16 @@ end
|
||||
|
||||
disabled_damage_types = {"punch"},
|
||||
|
||||
player_properties = {
|
||||
|
||||
|
||||
},
|
||||
|
||||
--player_properties = {},
|
||||
})
|
||||
|
||||
|
||||
arena_lib.on_load("sumo", function(arena)
|
||||
dofile(minetest.get_modpath("sumo") .. "/commands.lua")
|
||||
dofile(minetest.get_modpath("sumo") .. "/items.lua")
|
||||
dofile(minetest.get_modpath("sumo") .. "/minigame_manager.lua")
|
||||
dofile(minetest.get_modpath("sumo") .. "/nodes.lua")
|
||||
dofile(minetest.get_modpath("sumo") .. "/privs.lua")
|
||||
|
||||
local item = ItemStack("sumo:pushstick")
|
||||
|
||||
for pl_name, stats in pairs(arena.players) do
|
||||
local player = minetest.get_player_by_name(pl_name)
|
||||
player:get_inventory():set_stack("main", 1, item)
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
arena_lib.on_time_tick('sumo', function(arena)
|
||||
return
|
||||
|
||||
end)
|
||||
|
||||
--if the game times out
|
||||
arena_lib.on_timeout('sumo', function(arena)
|
||||
local winner_names = {}
|
||||
for p_name, p_stats in pairs(arena.players) do
|
||||
table.insert(winner_names, p_name)
|
||||
end
|
||||
|
||||
|
||||
arena_lib.load_celebration('sumo', arena, winner_names)
|
||||
|
||||
end)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
arena_lib.on_death('sumo', function(arena, p_name, reason)
|
||||
arena_lib.remove_player_from_arena(p_name, 1)
|
||||
|
||||
end)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
minetest.register_privilege("sumo_admin", {
|
||||
description = "With this you can use /sumo create, edit"
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
ChatCmdBuilder.new("sumo", function(cmd)
|
||||
|
||||
-- create arena
|
||||
|
||||
|
||||
-- create arena
|
||||
cmd:sub("create :arena", function(name, arena_name)
|
||||
arena_lib.create_arena(name, "sumo", arena_name)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
cmd:sub("create :arena :minplayers:int :maxplayers:int", function(name, arena_name, min_players, max_players)
|
||||
arena_lib.create_arena(name, "sumo", arena_name, min_players, max_players)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
-- remove arena
|
||||
cmd:sub("remove :arena", function(name, arena_name)
|
||||
arena_lib.remove_arena(name, "sumo", arena_name)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
-- list of the arenas
|
||||
cmd:sub("list", function(name)
|
||||
arena_lib.print_arenas(name, "sumo")
|
||||
end)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
-- enter editor mode
|
||||
cmd:sub("edit :arena", function(sender, arena)
|
||||
arena_lib.enter_editor(sender, "sumo", arena)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
-- enable and disable arenas
|
||||
cmd:sub("enable :arena", function(name, arena)
|
||||
arena_lib.enable_arena(name, "sumo", arena)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
cmd:sub("disable :arena", function(name, arena)
|
||||
arena_lib.disable_arena(name, "sumo", arena)
|
||||
end)
|
||||
|
||||
end, {
|
||||
description = [[
|
||||
|
||||
(/help sumo)
|
||||
|
||||
Use this to configure your arena:
|
||||
- create <arena name> [min players] [max players]
|
||||
- edit <arena name>
|
||||
- enable <arena name>
|
||||
|
||||
Other commands:
|
||||
- remove <arena name>
|
||||
- disable <arena>
|
||||
]],
|
||||
privs = { sumo_admin = true }
|
||||
})
|
||||
if not minetest.get_modpath("lib_chatcmdbuilder") then
|
||||
dofile(minetest.get_modpath("sumo") .. "/chatcmdbuilder.lua")
|
||||
end
|
||||
|
92
items.lua
Normal file
92
items.lua
Normal file
@ -0,0 +1,92 @@
|
||||
local stick_knockback = 30 --multiplier for how hard the stick hits
|
||||
local stick_vault_reach = 3 -- how close to the pointed node must the player be to vault
|
||||
local stick_vault_timeout = 1 -- int timer for how long the vault cannot be used after it is used
|
||||
-- local allow_swap_distance = 3 -- if an opponent is within this distance, then if the player uses the pushstick with the shift key pressed, the players switch positions.
|
||||
|
||||
|
||||
minetest.register_craftitem("sumo:pushstick", {
|
||||
description = "Push Stick",
|
||||
inventory_image = "default_stick.png",
|
||||
stack_max = 1,
|
||||
wield_scale = {x = 2, y = 2, z = 2},
|
||||
on_drop = function() end,
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local sound = 'swish'..math.random(1,4)
|
||||
minetest.sound_play(sound, {
|
||||
pos = user:get_pos(),
|
||||
max_hear_distance = 5,
|
||||
gain = 10.0,
|
||||
})
|
||||
|
||||
if pointed_thing == nil then return end
|
||||
if pointed_thing.type == 'object' then
|
||||
if minetest.is_player(pointed_thing.ref) == true then
|
||||
|
||||
local dir = user:get_look_dir()
|
||||
local keys = user:get_player_control()
|
||||
local swap = false
|
||||
local hitted_pos = pointed_thing.ref:get_pos()
|
||||
local hitter_pos = user:get_pos()
|
||||
if keys.sneak and vector.distance(hitted_pos,hitter_pos) < 3 then
|
||||
swap = true
|
||||
user:move_to(hitted_pos, true)
|
||||
pointed_thing.ref:move_to(hitter_pos, true)
|
||||
pointed_thing.ref:add_player_velocity(vector.multiply({x = -dir.x, y = dir.y, z= -dir.z}, stick_knockback/2))
|
||||
else
|
||||
pointed_thing.ref:add_player_velocity(vector.multiply(dir, stick_knockback))
|
||||
if not swap then
|
||||
local sound = 'thwack'..math.random(1,3)
|
||||
minetest.sound_play(sound, {
|
||||
pos = user:get_pos(),
|
||||
max_hear_distance = 10,
|
||||
gain = 10.0,
|
||||
})
|
||||
local sound = 'hurt'..math.random(1,2)
|
||||
minetest.sound_play(sound, {
|
||||
to_player = pointed_thing.ref:get_player_name(),
|
||||
pos = user:get_pos(),
|
||||
gain = 10.0,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing == nil then return end
|
||||
if pointed_thing.type == 'node' then
|
||||
|
||||
if vector.distance(pointed_thing.under, placer:get_pos()) < stick_vault_reach then
|
||||
local first_use = false
|
||||
local imeta = itemstack:get_meta()
|
||||
local old_time = imeta:get_int('old_time')
|
||||
local current_time = minetest.get_gametime()
|
||||
if old_time == 0 or old_time == nil then
|
||||
first_use = true
|
||||
end
|
||||
if first_use or current_time > old_time + stick_vault_timeout then
|
||||
local lookvect = placer:get_look_dir()
|
||||
local pushvect = vector.normalize( {x=lookvect.x, z=lookvect.z, y= math.sqrt(1-(lookvect.y*lookvect.y))})
|
||||
--gives a unit vector that is 90 deg offset in the vert direction
|
||||
local force = 10 * vector.length(vector.normalize( {x=lookvect.x, z=lookvect.z, y= 0}))
|
||||
|
||||
placer:add_player_velocity(vector.multiply(pushvect, force))
|
||||
--update the staff time for next check
|
||||
local sound = 'jump'..math.random(1,2)
|
||||
minetest.sound_play(sound, {
|
||||
pos = placer:get_pos(),
|
||||
max_hear_distance = 10,
|
||||
gain = 10.0,
|
||||
})
|
||||
|
||||
imeta:set_int('old_time', current_time)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
34
minigame_manager.lua
Normal file
34
minigame_manager.lua
Normal file
@ -0,0 +1,34 @@
|
||||
arena_lib.on_load("sumo", function(arena)
|
||||
|
||||
local item = ItemStack("sumo:pushstick")
|
||||
|
||||
for pl_name, stats in pairs(arena.players) do
|
||||
local player = minetest.get_player_by_name(pl_name)
|
||||
player:get_inventory():set_stack("main", 1, item)
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
|
||||
|
||||
arena_lib.on_time_tick('sumo', function(arena)
|
||||
return
|
||||
end)
|
||||
|
||||
|
||||
|
||||
--if the game times out
|
||||
arena_lib.on_timeout('sumo', function(arena)
|
||||
local winner_names = {}
|
||||
for p_name, p_stats in pairs(arena.players) do
|
||||
table.insert(winner_names, p_name)
|
||||
end
|
||||
|
||||
arena_lib.load_celebration('sumo', arena, winner_names)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
arena_lib.on_death('sumo', function(arena, p_name, reason)
|
||||
arena_lib.remove_player_from_arena(p_name, 1)
|
||||
end)
|
110
nodes.lua
Normal file
110
nodes.lua
Normal file
@ -0,0 +1,110 @@
|
||||
minetest.register_node("sumo:player_killer_air", {
|
||||
description = "Sumo Arena Player Killer Air",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
|
||||
walkable = false,
|
||||
pointable = true,
|
||||
diggable = true,
|
||||
buildable_to = false,
|
||||
drop = "",
|
||||
damage_per_second = 40,
|
||||
groups = {oddly_breakable_by_hand = 1},
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("sumo:player_killer_water_source", {
|
||||
description = "Sumo Arena Player Killer Water Source",
|
||||
drawtype = "liquid",
|
||||
waving = 3,
|
||||
tiles = {
|
||||
{
|
||||
name = "default_water_source_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 2.0,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_water_source_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 2.0,
|
||||
},
|
||||
},
|
||||
},
|
||||
damage_per_second = 40,
|
||||
alpha = 191,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "sumo:player_killer_water_flowing",
|
||||
liquid_alternative_source = "sumo:player_killer_water_source",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||
groups = {water = 3, liquid = 3, cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("sumo:player_killer_water_flowing", {
|
||||
description = "Sumo Arena Player Killer Water Flowing",
|
||||
drawtype = "flowingliquid",
|
||||
waving = 3,
|
||||
tiles = {"default_water.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
name = "default_water_flowing_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 0.5,
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "default_water_flowing_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 0.5,
|
||||
},
|
||||
},
|
||||
},
|
||||
damage_per_second = 200,
|
||||
alpha = 191,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "sumo:player_killer_water_flowing",
|
||||
liquid_alternative_source = "sumo:player_killer_water_source",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
|
||||
cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
Loading…
x
Reference in New Issue
Block a user