Fixed warrior jump crash

This commit is contained in:
Giov4 2024-06-14 00:54:41 +02:00
parent 74406f8061
commit 5bc8fc31a0

View File

@ -201,7 +201,8 @@ local seismic_wave = {
duration = 0.6,
spread_speed = 11.3,
damage = 2,
time_accumulator = 0
time_accumulator = 0,
pl_name = ""
}
@ -209,7 +210,8 @@ local seismic_wave = {
function seismic_wave:on_activate(pl_name, dtime_s)
local obj = self.object
if minetest.get_player_by_name(pl_name or "") then
if pl_name and minetest.get_player_by_name(pl_name) then
self.pl_name = pl_name
minetest.after(self.duration, function() if obj then obj:remove() end end)
else
obj:remove()