enderpearl/init.lua

139 lines
3.9 KiB
Lua

enderpearl = {}
local t = minetest.get_translator("enderpearl")
local callbacks = {}
----------------------
-- ! Item Section ! --
----------------------
minetest.register_craftitem("enderpearl:ender_pearl", {
description = "Enderpearl\n"..t("Left click to throw it@nIt will teleport you on the node it hit making you 2 damage@n(it won't work if you launch it in an unloaded world area)"),
inventory_image = "enderpearl.png",
stack_max = 16,
on_use =
function(_, player, pointed_thing)
local throw_starting_pos = vector.add({x=0, y=1.5, z=0}, player:get_pos())
local ender_pearl = minetest.add_entity(throw_starting_pos, "enderpearl:thrown_ender_pearl", player:get_player_name())
minetest.after(0, function() player:get_inventory():remove_item("main", "enderpearl:ender_pearl") end)
minetest.sound_play("enderpearl_throw", {max_hear_distance = 10, pos = player:get_pos()})
end,
})
------------------------
-- ! Entity Section ! --
------------------------
-- entity declaration
local thrown_ender_pearl = {
initial_properties = {
hp_max = 1,
physical = true,
collide_with_objects = false,
collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2},
visual = "wielditem",
visual_size = {x = 0.4, y = 0.4},
textures = {"enderpearl:ender_pearl"},
spritediv = {x = 1, y = 1},
initial_sprite_basepos = {x = 0, y = 0},
pointable = false,
speed = 56,
gravity = 32,
damage = 2,
lifetime = 10
},
player_name = ""
}
function thrown_ender_pearl:on_step(dtime, moveresult)
local collided_with_node = moveresult.collisions[1] and moveresult.collisions[1].type == "node"
if collided_with_node then
local player = minetest.get_player_by_name(self.player_name)
if not player then
self.object:remove()
return
elseif player:get_meta():get_string("ep_can_teleport") == "false" then
self.object:remove()
return
end
-- removing fall damage
player:add_player_velocity(vector.multiply(player:get_player_velocity(), -1))
player:set_pos(vector.add(self.object:get_pos(), {x = 0, y = 1, z = 0}))
player:set_hp(player:get_hp()-self.initial_properties.damage, "enderpearl")
minetest.sound_play("enderpearl_teleport", {max_hear_distance = 10, pos = player:get_pos()})
for i=1, #callbacks do
local node = minetest.get_node(moveresult.collisions[1].node_pos)
callbacks[i](node)
end
self.object:remove()
end
end
function thrown_ender_pearl:on_activate(staticdata)
if not staticdata or not minetest.get_player_by_name(staticdata) then
self.object:remove()
return
end
self.player_name = staticdata
local player = minetest.get_player_by_name(staticdata)
local yaw = player:get_look_horizontal()
local pitch = player:get_look_vertical()
local dir = player:get_look_dir()
self.object:set_rotation({x = -pitch, y = yaw, z = 0})
self.object:set_velocity({
x=(dir.x * self.initial_properties.speed),
y=(dir.y * self.initial_properties.speed),
z=(dir.z * self.initial_properties.speed),
})
self.object:set_acceleration({x=dir.x*-4, y=-self.initial_properties.gravity, z=dir.z*-4})
minetest.after(self.initial_properties.lifetime, function() self.object:remove() end)
end
minetest.register_entity("enderpearl:thrown_ender_pearl", thrown_ender_pearl)
---------------------------
-- ! Callbacks Section ! --
---------------------------
-- on_teleport(hit_node)
function enderpearl.on_teleport(func)
table.insert(callbacks, func)
end
-----------------------
-- ! Utils Section ! --
-----------------------
function enderpearl.block_teleport(player, duration)
if duration then
minetest.after(duration, function()
if minetest.get_player_by_name(player:get_player_name()) then
player:get_meta():set_string("ep_can_teleport", "")
end
end)
end
player:get_meta():set_string("ep_can_teleport", "false")
end