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**Functions
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enderpearl.block_teleport(player, [duration])
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Stops the player from teleporting for the specified duration
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(if it isn't nil). To allow a player to teleport again just set
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the duration to 0.
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**Callbacks
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enderpearl.on_teleport(function(hit_node) end)
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Called when the enderpearl hits a node.
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