+ balance: min and max values + togglable negative ones when registering a currency
+ /currencies add/sub/set/balance/clearunregistered/clearbalance cmds + transfer/exchange/exists/clear_balance/remove_unregistered functions + changed database structuremaster
parent
7bc06257fd
commit
68849d5690
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@ -0,0 +1,183 @@
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local function save_balances() end
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local function get_database() end
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local function validate_currency() end
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local function get_valid_value() end
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local storage = minetest.get_mod_storage()
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local registered_currencies = {}
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--[[
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def = {
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min_value : number =
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the smallest balance that a player can have.
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max_value : number =
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the biggest balance that a player can have.
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negative_balance : bool =
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if the balance can be less than 0.
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}
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]]
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function currencies.register(currency, def)
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def = def or {}
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registered_currencies[currency] = def
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end
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function currencies.set(currency, pl_name, value)
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validate_currency(currency)
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local balances = get_database().balances
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balances[pl_name] = balances[pl_name] or {}
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balances[pl_name][currency] = get_valid_value(currency, value)
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save_balances(balances)
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end
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function currencies.add(currency, pl_name, amount)
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validate_currency(currency)
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local balances = get_database().balances
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balances[pl_name] = balances[pl_name] or {}
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balances[pl_name][currency] = balances[pl_name][currency] or 0
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currencies.set(currency, pl_name, balances[pl_name][currency] + amount)
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end
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function currencies.sub(currency, pl_name, amount)
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validate_currency(currency)
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local balances = get_database().balances
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balances[pl_name] = balances[pl_name] or {}
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balances[pl_name][currency] = balances[pl_name][currency] or 0
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currencies.set(currency, pl_name, balances[pl_name][currency] - amount)
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end
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function currencies.transfer(currency, from_pl_name, to_pl_name, amount)
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currencies.sub(currency, from_pl_name, amount)
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currencies.add(currency, to_pl_name, amount)
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end
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function currencies.exchange(currency, from_pl, from_amount, to_pl, to_amount)
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currencies.sub(currency, from_pl, from_amount)
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currencies.add(currency, to_pl, to_amount)
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end
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function currencies.get(currency, pl_name)
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validate_currency(currency)
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local balances = get_database().balances
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balances[pl_name] = balances[pl_name] or {}
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balances[pl_name][currency] = balances[pl_name][currency] or 0
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return balances[pl_name][currency]
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end
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function currencies.exists(currency)
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return registered_currencies[currency]
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end
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-- If currency is nil it'll reset every currency.
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function currencies.clear_balance(currency, pl_name)
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if currency then
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validate_currency(currency)
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currencies.set(currency, pl_name, 0)
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return
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end
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local balances = get_database().balances
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balances[pl_name] = {}
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save_balances(balances)
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end
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function currencies.remove_unregistered()
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local balances = get_database().balances
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for pl_name, pl_currencies in pairs(balances) do
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for currency, balance in pairs(pl_currencies) do
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if not currencies.exists(currency) then
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pl_currencies[currency] = nil
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end
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end
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end
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save_balances(balances)
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end
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function save_balances(balances)
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local db = get_database()
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db.balances = balances
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storage:set_string("database", minetest.serialize(db))
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end
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--[[
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database = {
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balances = {
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pl_name : string = {
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currency_1 : string = value : number,
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...
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},
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...
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}
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}
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]]
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function get_database()
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local db = minetest.deserialize(storage:get_string("database"))
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-- Recreating the db selecting specific tables, to avoid copying a dirty datababe.
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local final_db = {}
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final_db.balances = db.balances or {}
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return final_db
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end
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function validate_currency(currency)
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assert(
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registered_currencies[currency],
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"A mod is trying to access to the " .. currency .. " currency, but it hasn't been registered."
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)
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end
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function get_valid_value(currency, value)
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local currency_def = registered_currencies[currency]
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if not currency_def.negative_balance and value < 0 then value = 0 end
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if currency_def.min_value and value < currency_def.min_value then
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value = currency_def.min_value
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end
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if currency_def.max_value and value > currency_def.max_value then
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value = currency_def.max_value
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end
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return value
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end
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@ -0,0 +1,306 @@
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ChatCmdBuilder = {}
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function ChatCmdBuilder.new(name, func, def)
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def = def or {}
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local cmd = ChatCmdBuilder.build(func)
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cmd.def = def
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def.func = cmd.run
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minetest.register_chatcommand(name, def)
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return cmd
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end
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local STATE_READY = 1
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local STATE_PARAM = 2
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local STATE_PARAM_TYPE = 3
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local bad_chars = {}
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bad_chars["("] = true
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bad_chars[")"] = true
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bad_chars["."] = true
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bad_chars["%"] = true
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bad_chars["+"] = true
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bad_chars["-"] = true
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bad_chars["*"] = true
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bad_chars["?"] = true
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bad_chars["["] = true
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bad_chars["^"] = true
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bad_chars["$"] = true
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local function escape(char)
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if bad_chars[char] then
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return "%" .. char
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else
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return char
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end
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end
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local dprint = function() end
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ChatCmdBuilder.types = {
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pos = "%(? *(%-?[%d.]+) *, *(%-?[%d.]+) *, *(%-?[%d.]+) *%)?",
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text = "(.+)",
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number = "(%-?[%d.]+)",
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int = "(%-?[%d]+)",
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word = "([^ ]+)",
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alpha = "([A-Za-z]+)",
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modname = "([a-z0-9_]+)",
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alphascore = "([A-Za-z_]+)",
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alphanumeric = "([A-Za-z0-9]+)",
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username = "([A-Za-z0-9-_]+)",
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}
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function ChatCmdBuilder.build(func)
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local cmd = {
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_subs = {}
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}
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function cmd:sub(route, func, def)
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dprint("Parsing " .. route)
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def = def or {}
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if string.trim then
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route = string.trim(route)
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end
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local sub = {
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pattern = "^",
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params = {},
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func = func
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}
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-- End of param reached: add it to the pattern
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local param = ""
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local param_type = ""
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local should_be_eos = false
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local function finishParam()
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if param ~= "" and param_type ~= "" then
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dprint(" - Found param " .. param .. " type " .. param_type)
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local pattern = ChatCmdBuilder.types[param_type]
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if not pattern then
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error("Unrecognised param_type=" .. param_type)
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end
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sub.pattern = sub.pattern .. pattern
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table.insert(sub.params, param_type)
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param = ""
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param_type = ""
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end
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end
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-- Iterate through the route to find params
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local state = STATE_READY
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local catching_space = false
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local match_space = " " -- change to "%s" to also catch tabs and newlines
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local catch_space = match_space.."+"
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for i = 1, #route do
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local c = route:sub(i, i)
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if should_be_eos then
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error("Should be end of string. Nothing is allowed after a param of type text.")
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end
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if state == STATE_READY then
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if c == ":" then
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dprint(" - Found :, entering param")
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state = STATE_PARAM
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param_type = "word"
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catching_space = false
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elseif c:match(match_space) then
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print(" - Found space")
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if not catching_space then
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catching_space = true
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sub.pattern = sub.pattern .. catch_space
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end
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else
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catching_space = false
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sub.pattern = sub.pattern .. escape(c)
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end
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elseif state == STATE_PARAM then
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if c == ":" then
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dprint(" - Found :, entering param type")
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state = STATE_PARAM_TYPE
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param_type = ""
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elseif c:match(match_space) then
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print(" - Found whitespace, leaving param")
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state = STATE_READY
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finishParam()
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catching_space = true
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sub.pattern = sub.pattern .. catch_space
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elseif c:match("%W") then
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dprint(" - Found nonalphanum, leaving param")
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state = STATE_READY
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finishParam()
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sub.pattern = sub.pattern .. escape(c)
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else
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param = param .. c
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end
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elseif state == STATE_PARAM_TYPE then
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if c:match(match_space) then
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print(" - Found space, leaving param type")
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state = STATE_READY
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finishParam()
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catching_space = true
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sub.pattern = sub.pattern .. catch_space
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elseif c:match("%W") then
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dprint(" - Found nonalphanum, leaving param type")
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state = STATE_READY
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finishParam()
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sub.pattern = sub.pattern .. escape(c)
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else
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param_type = param_type .. c
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end
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end
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end
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dprint(" - End of route")
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finishParam()
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sub.pattern = sub.pattern .. "$"
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dprint("Pattern: " .. sub.pattern)
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table.insert(self._subs, sub)
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end
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if func then
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func(cmd)
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end
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cmd.run = function(name, param)
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for i = 1, #cmd._subs do
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local sub = cmd._subs[i]
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local res = { string.match(param, sub.pattern) }
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if #res > 0 then
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local pointer = 1
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local params = { name }
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for j = 1, #sub.params do
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local param = sub.params[j]
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if param == "pos" then
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local pos = {
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x = tonumber(res[pointer]),
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y = tonumber(res[pointer + 1]),
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z = tonumber(res[pointer + 2])
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}
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table.insert(params, pos)
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pointer = pointer + 3
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elseif param == "number" or param == "int" then
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table.insert(params, tonumber(res[pointer]))
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pointer = pointer + 1
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else
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table.insert(params, res[pointer])
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pointer = pointer + 1
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end
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end
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if table.unpack then
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-- lua 5.2 or later
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return sub.func(table.unpack(params))
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else
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-- lua 5.1 or earlier
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return sub.func(unpack(params))
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end
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end
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end
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return false, "Invalid command"
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end
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return cmd
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end
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local function run_tests()
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if not (ChatCmdBuilder.build(function(cmd)
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cmd:sub("bar :one and :two:word", function(name, one, two)
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if name == "singleplayer" and one == "abc" and two == "def" then
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return true
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end
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end)
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end)).run("singleplayer", "bar abc and def") then
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error("Test 1 failed")
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end
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local move = ChatCmdBuilder.build(function(cmd)
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cmd:sub("move :target to :pos:pos", function(name, target, pos)
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if name == "singleplayer" and target == "player1" and
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pos.x == 0 and pos.y == 1 and pos.z == 2 then
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return true
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end
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end)
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end).run
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if not move("singleplayer", "move player1 to 0,1,2") then
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error("Test 2 failed")
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end
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if not move("singleplayer", "move player1 to (0,1,2)") then
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error("Test 3 failed")
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end
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if not move("singleplayer", "move player1 to 0, 1,2") then
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error("Test 4 failed")
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end
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if not move("singleplayer", "move player1 to 0 ,1, 2") then
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error("Test 5 failed")
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end
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if not move("singleplayer", "move player1 to 0, 1, 2") then
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error("Test 6 failed")
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end
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if not move("singleplayer", "move player1 to 0 ,1 ,2") then
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error("Test 7 failed")
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end
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if not move("singleplayer", "move player1 to ( 0 ,1 ,2)") then
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error("Test 8 failed")
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end
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if move("singleplayer", "move player1 to abc,def,sdosd") then
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error("Test 9 failed")
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end
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if move("singleplayer", "move player1 to abc def sdosd") then
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error("Test 10 failed")
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end
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if not (ChatCmdBuilder.build(function(cmd)
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cmd:sub("does :one:int plus :two:int equal :three:int", function(name, one, two, three)
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if name == "singleplayer" and one + two == three then
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return true
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end
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end)
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end)).run("singleplayer", "does 1 plus 2 equal 3") then
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error("Test 11 failed")
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end
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local checknegint = ChatCmdBuilder.build(function(cmd)
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cmd:sub("checknegint :x:int", function(name, x)
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return x
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end)
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end).run
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if checknegint("checker","checknegint -2") ~= -2 then
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error("Test 12 failed")
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end
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local checknegnumber = ChatCmdBuilder.build(function(cmd)
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cmd:sub("checknegnumber :x:number", function(name, x)
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return x
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end)
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end).run
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if checknegnumber("checker","checknegnumber -3.3") ~= -3.3 then
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error("Test 13 failed")
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end
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local checknegpos = ChatCmdBuilder.build(function(cmd)
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cmd:sub("checknegpos :pos:pos", function(name, pos)
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return pos
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end)
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end).run
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local negpos = checknegpos("checker","checknegpos (-13.3,-4.6,-1234.5)")
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if negpos.x ~= -13.3 or negpos.y ~= -4.6 or negpos.z ~= -1234.5 then
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error("Test 14 failed")
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end
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local checktypes = ChatCmdBuilder.build(function(cmd)
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cmd:sub("checktypes :int:int :number:number :pos:pos :word:word :text:text", function(name, int, number, pos, word, text)
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return int, number, pos.x, pos.y, pos.z, word, text
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end)
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end).run
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local int, number, posx, posy, posz, word, text
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int, number, posx, posy, posz, word, text = checktypes("checker","checktypes -1 -2.4 (-3,-5.3,6.12) some text to finish off with")
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--dprint(int, number, posx, posy, posz, word, text)
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if int ~= -1 or number ~= -2.4 or posx ~= -3 or posy ~= -5.3 or posz ~= 6.12 or word ~= "some" or text ~= "text to finish off with" then
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error("Test 15 failed")
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end
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dprint("All tests passed")
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end
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if not minetest then
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run_tests()
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end
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@ -0,0 +1,102 @@
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local function currency_exists() end
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minetest.register_privilege("currencies_admin", {
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description = "It allows you to use /currencies"
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})
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ChatCmdBuilder.new("currencies", function(cmd)
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cmd:sub("add :plname :currency :amount:int", function(name, pl_name, currency, amount)
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if not currency_exists(pl_name, currency) then return end
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currencies.add(currency, pl_name, amount)
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currencies.print_msg(
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name,
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"+ " .. amount .. ", ".. pl_name .. "'s " .. currency .. " balance: " .. currencies.get(currency, pl_name)
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)
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end)
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cmd:sub("sub :plname :currency :amount:int", function(name, pl_name, currency, amount)
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if not currency_exists(pl_name, currency) then return end
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currencies.sub(currency, pl_name, amount)
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currencies.print_msg(
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name,
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"- " .. amount .. ", ".. pl_name .. "'s " .. currency .. " balance: " .. currencies.get(currency, pl_name)
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)
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end)
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|
||||
|
||||
cmd:sub("set :plname :currency :amount:int", function(name, pl_name, currency, amount)
|
||||
if not currency_exists(pl_name, currency) then return end
|
||||
|
||||
currencies.set(currency, pl_name, amount)
|
||||
currencies.print_msg(name, pl_name .. "'s " .. currency .. " balance: " .. currencies.get(currency, pl_name))
|
||||
end)
|
||||
|
||||
|
||||
|
||||
cmd:sub("balance :plname :currency", function(name, pl_name, currency)
|
||||
if not currency_exists(pl_name, currency) then return end
|
||||
|
||||
currencies.print_msg(name, pl_name .. "'s " .. currency .. " balance: " .. currencies.get(currency, pl_name))
|
||||
end)
|
||||
|
||||
|
||||
|
||||
cmd:sub("clearunregistered", function(name)
|
||||
currencies.remove_unregistered()
|
||||
|
||||
currencies.print_msg(name, "Removed unregistered currencies from the database")
|
||||
end)
|
||||
|
||||
|
||||
|
||||
cmd:sub("clearbalance :plname :currency", function(name, pl_name, currency)
|
||||
if not currency_exists(pl_name, currency) then return end
|
||||
|
||||
currencies.clear_balance(currency, pl_name)
|
||||
|
||||
currencies.print_msg(name, "Cleared " .. pl_name .. "'s " .. currency .. " balance")
|
||||
end)
|
||||
|
||||
|
||||
|
||||
cmd:sub("clearbalance :plname", function(name, pl_name)
|
||||
currencies.clear_balance(nil, pl_name)
|
||||
|
||||
currencies.print_msg(name, "Cleared " .. pl_name .. "'s balances")
|
||||
end)
|
||||
|
||||
end, {
|
||||
description = [[
|
||||
|
||||
ADMIN COMMANDS
|
||||
(Use /help currencies to read it all)
|
||||
|
||||
- balance <pl_name> <currency>
|
||||
- set <pl_name> <currency> <amount>
|
||||
- add <pl_name> <currency> <amount>
|
||||
- sub <pl_name> <currency> <amount>
|
||||
- clearunregistered: removes from the database every unregistered currency
|
||||
- clearbalance <pl_name> [currency]: if the currency isn't specified it'll reset each one of them
|
||||
]],
|
||||
privs = {currencies_admin = true}
|
||||
})
|
||||
|
||||
|
||||
|
||||
function currency_exists(pl_name, currency)
|
||||
if not currencies.exists(currency) then
|
||||
currencies.print_error(pl_name, "The " .. currency .. " currency doesn't exist")
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
96
init.lua
96
init.lua
|
@ -1,94 +1,6 @@
|
|||
currencies = {}
|
||||
|
||||
local function save_database() end
|
||||
local function get_database() end
|
||||
local function validate_currency() end
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
local registered_currencies = {}
|
||||
|
||||
|
||||
|
||||
function currencies.register(currency)
|
||||
registered_currencies[currency] = true
|
||||
end
|
||||
|
||||
|
||||
|
||||
function currencies.set(pl_name, currency, value)
|
||||
validate_currency(currency)
|
||||
|
||||
local db = get_database()
|
||||
db[pl_name] = db[pl_name] or {}
|
||||
db[pl_name][currency] = value
|
||||
|
||||
save_database(db)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function currencies.add(pl_name, currency, value)
|
||||
validate_currency(currency)
|
||||
|
||||
local db = get_database()
|
||||
db[pl_name] = db[pl_name] or {}
|
||||
db[pl_name][currency] = db[pl_name][currency] or 0
|
||||
db[pl_name][currency] = db[pl_name][currency] + value
|
||||
|
||||
save_database(db)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function currencies.sub(pl_name, currency, value)
|
||||
validate_currency(currency)
|
||||
|
||||
local db = get_database()
|
||||
db[pl_name] = db[pl_name] or {}
|
||||
db[pl_name][currency] = db[pl_name][currency] or 0
|
||||
db[pl_name][currency] = db[pl_name][currency] - value
|
||||
|
||||
save_database(db)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function currencies.get(pl_name, currency)
|
||||
validate_currency(currency)
|
||||
|
||||
local db = get_database()
|
||||
db[pl_name] = db[pl_name] or {}
|
||||
db[pl_name][currency] = db[pl_name][currency] or 0
|
||||
|
||||
return db[pl_name][currency]
|
||||
end
|
||||
|
||||
|
||||
|
||||
function save_database(value)
|
||||
storage:set_string("database", minetest.serialize(value))
|
||||
end
|
||||
|
||||
|
||||
|
||||
--[[
|
||||
database = {
|
||||
pl_name : string = {
|
||||
currency_1 : string = value : number,
|
||||
...
|
||||
},
|
||||
...
|
||||
}
|
||||
]]
|
||||
function get_database()
|
||||
return minetest.deserialize(storage:get_string("database")) or {}
|
||||
end
|
||||
|
||||
|
||||
|
||||
function validate_currency(currency)
|
||||
assert(
|
||||
registered_currencies[currency],
|
||||
"A mod is trying to access to the " .. currency .. " currency, but it hasn't been registered."
|
||||
)
|
||||
end
|
||||
dofile(minetest.get_modpath("currencies") .. "/api.lua")
|
||||
dofile(minetest.get_modpath("currencies") .. "/utils.lua")
|
||||
dofile(minetest.get_modpath("currencies") .. "/chatcmdbuilder.lua")
|
||||
dofile(minetest.get_modpath("currencies") .. "/commands.lua")
|
Loading…
Reference in New Issue