Bugfix: in certain circumstances pplayers could keep moving fast after taking the ball and having no stamina left
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@ -36,6 +36,7 @@ function block_league.stamina_drain(arena, w_name)
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arena.players[w_name].stamina = arena.players[w_name].stamina -2
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arena.players[w_name].stamina = arena.players[w_name].stamina -2
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block_league.HUD_stamina_update(arena, w_name)
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block_league.HUD_stamina_update(arena, w_name)
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else
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else
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arena.players[w_name].stamina = 0 -- in case went to -1
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wielder:set_physics_override({speed = block_league.SPEED_LOW})
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wielder:set_physics_override({speed = block_league.SPEED_LOW})
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return
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return
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end
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end
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