Bugfix: dead players appeared alive when a new round started even if they didn't press the respawn button
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@ -7,9 +7,11 @@ function block_league.round_start(arena)
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local player = minetest.get_player_by_name(p_name)
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local player = minetest.get_player_by_name(p_name)
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if player:get_hp() > 0 then
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player:set_hp(20)
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player:set_hp(20)
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arena.players[p_name].energy = 100
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arena.players[p_name].energy = 100
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block_league.energy_update(arena, p_name)
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block_league.energy_update(arena, p_name)
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end
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block_league.refill_weapons(arena, p_name)
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block_league.refill_weapons(arena, p_name)
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player:get_meta():set_int("bl_reloading", 0)
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player:get_meta():set_int("bl_reloading", 0)
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