2020-10-27 18:13:15 +01:00
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block_league.register_weapon("block_league:grenade_launcher", {
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description = S("Grenade Launcher"),
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2020-10-29 21:01:53 +01:00
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mesh = "bl_rocketlauncher.obj",
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tiles = {"bl_rocketlauncher.png"},
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2020-10-27 18:13:15 +01:00
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wield_scale = {x=1.3, y=1.3, z=1.3},
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2020-10-29 21:01:53 +01:00
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inventory_image = "bl_grenade_launcher.png",
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2020-10-27 18:13:15 +01:00
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weap_delay = 0.8,
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2020-10-29 21:01:53 +01:00
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weap_sound_shooting = "bl_rocketlauncher_shoot",
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2020-10-27 18:13:15 +01:00
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continuos_fire = false,
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slow_down_when_firing = false,
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consume_bullets = false,
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type = 2,
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launching_force = 10,
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bullet = "block_league:grenade",
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})
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