arena_lib/src/signs.lua

191 lines
6.0 KiB
Lua
Executable File

local S = minetest.get_translator("arena_lib")
local FS = minetest.formspec_escape
local function in_game_txt(arena) end
local function get_infobox_formspec() end
signs_lib.register_sign("arena_lib:sign", {
description = S("Arena sign"),
tiles = {
{ name = "arenalib_sign.png", backface_culling = true},
"arenalib_sign_edge.png"
},
inventory_image = "arenalib_sign_icon.png",
default_color = "8",
entity_info = "standard",
sounds = minetest.global_exists("default") and default.node_sound_wood_defaults() or nil,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
allow_widefont = true,
chars_per_line = 40,
horiz_scaling = 0.95,
vert_scaling = 1.38,
number_of_lines = 5,
-- forza carattere espanso
on_construct = function(pos)
minetest.get_meta(pos):set_int("widefont", 1)
end,
-- cartello indistruttibile se c'è un'arena assegnata
on_dig = function(pos, node, digger)
if minetest.get_meta(pos):get_int("arenaID") ~= 0 then return end
minetest.node_dig(pos,node,digger)
end,
-- click dx apre la finestra d'informazioni
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if minetest.get_meta(pos):get_int("arenaID") == 0 then return end
local mod = minetest.get_meta(pos):get_string("mod")
local arenaID = minetest.get_meta(pos):get_int("arenaID")
minetest.show_formspec(clicker:get_player_name(), "arena_lib:infobox", get_infobox_formspec(mod, arenaID, clicker))
end,
on_punch = function(pos, node, puncher, pointed_thing)
local arenaID = minetest.get_meta(pos):get_int("arenaID")
if arenaID == 0 then return end
local mod = minetest.get_meta(pos):get_string("mod")
local arena = arena_lib.mods[mod].arenas[arenaID]
local p_name = puncher:get_player_name()
if not arena then return end -- nel caso qualche cartello dovesse impallarsi, si può rompere senza far crashare
-- se il cartello è stato spostato tipo con WorldEdit, lo aggiorno alla nuova posizione (e se c'è una partita in corso, la interrompo)
if minetest.serialize(arena.sign) ~= minetest.serialize(pos) then
local arena_name = arena.name
arena_lib.force_arena_ending(mod, arena, "ARENA_LIB")
arena_lib.disable_arena("", mod, arena_name)
arena_lib.set_sign("", mod, arena_name, nil, true)
arena_lib.set_sign("", mod, arena_name, pos)
arena_lib.enable_arena("", mod, arena_name)
minetest.chat_send_player(p_name, minetest.colorize("#e6482e", S("[!] Uh-oh, it looks like this sign has been misplaced: well, fixed, hit it again!")))
return end
-- se si è già in coda nella stessa arena, esci, sennò prova ad aggiungere il giocatore
if arena_lib.is_player_in_queue(p_name, mod) and arena_lib.get_queueID_by_player(p_name) == arenaID then
arena_lib.remove_player_from_queue(p_name)
else
arena_lib.join_queue(mod, arena, p_name)
end
end
})
function arena_lib.update_sign(arena)
local p_count = 0
local t_count = #arena.teams
-- non uso il getter perché dovrei richiamare 2 funzioni (ID e count)
for pl, stats in pairs(arena.players) do
p_count = p_count +1
end
signs_lib.update_sign(arena.sign, {text = [[
]] .. "\n\n" .. [[
]] .. arena.name .. "\n" .. [[
]] .. p_count .. "/".. arena.max_players * t_count .. "\n" .. [[
]] .. in_game_txt(arena) .. "\n" .. [[
]]})
end
----------------------------------------------
---------------FUNZIONI LOCALI----------------
----------------------------------------------
function in_game_txt(arena)
local txt
-- it's not possible to translate them => https://gitlab.com/VanessaE/signs_lib/-/issues/9
if not arena.enabled then txt = "#dWIP"
elseif arena.in_queue then txt = "#2Queueing"
elseif arena.in_celebration then txt = "#4Terminating"
elseif arena.in_loading then txt = "#4Loading"
elseif arena.in_game then txt = "#4In progress"
else txt = "#3Waiting" end
return txt
end
function get_infobox_formspec(mod, arenaID, player)
player:get_meta():set_string("arenalib_infobox_mod", mod)
player:get_meta():set_int("arenalib_infobox_arenaID", arenaID)
local arena = arena_lib.mods[mod].arenas[arenaID]
local bgm_info
if arena.bgm then
local title = arena.bgm.title or "???"
local author = arena.bgm.author or "???"
bgm_info = title .. " - " .. author
else
bgm_info = "---"
end
local formspec = {
"formspec_version[4]",
"size[7.1,5]",
"no_prepend[]",
"bgcolor[;neither]",
"style_type[image_button;border=false;bgimg=blank.png]",
"background[0,0;1,1;arenalib_infobox.png;true]",
-- immagini
"image[1,0.7;1,1;arenalib_infobox_name.png]",
"image[1,1.7;1,1;arenalib_tool_settings_nameauthor.png]",
"image[1,3.1;1,1;arenalib_customise_bgm.png]",
"image_button[5.9,0.7;0.5,0.5;arenalib_infobox_quit.png;close;]",
"image_button[4.7,0.45;1,1;arenalib_infobox_spectate.png;spectate;]",
-- scritte
"hypertext[2.4,1.1;4,1;name;<style size=20 font=mono color=#5a5353>" .. FS(arena.name) .. "</style>]",
"hypertext[2.4,2.15;4,1;name;<style size=20 font=mono color=#5a5353>" .. FS(arena.author) .. "</style>]",
"hypertext[2.4,3.15;4,1;name;<global valign=middle><style size=20 font=mono color=#5a5353>" .. FS(bgm_info) .. "</style>]",
}
return table.concat(formspec, "")
end
------------------------------------------------
---------------GESTIONE CAMPI-----------------
----------------------------------------------
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "arena_lib:infobox" then return end
if fields.close then
minetest.close_formspec(player:get_player_name(), formname)
player:get_meta():set_string("arenalib_infobox_mod", "")
player:get_meta():set_int("arenalib_infobox_arenaID", 0)
elseif fields.spectate then
local mod = player:get_meta():get_string("arenalib_infobox_mod")
local arenaID = player:get_meta():get_int("arenalib_infobox_arenaID")
local p_name = player:get_player_name()
if arena_lib.is_player_in_queue(p_name) then
arena_lib.remove_player_from_queue(p_name)
end
arena_lib.join_arena(mod, p_name, arenaID, true)
end
end)