arena_lib/chat.lua

30 lines
1.4 KiB
Lua
Executable File

minetest.register_on_chat_message(function(p_name, message)
if arena_lib.is_player_in_arena(p_name) then
local mod_ref = arena_lib.mods[arena_lib.get_mod_by_player(p_name)]
local arena = arena_lib.get_arena_by_player(p_name)
if arena.teams_enabled then
if mod_ref.is_team_chat_default then
arena_lib.send_message_players_in_arena(arena, minetest.colorize(mod_ref.chat_team_color, mod_ref.chat_team_prefix .. minetest.format_chat_message(p_name, message)), arena.players[p_name].teamID)
else
arena_lib.send_message_players_in_arena(arena, mod_ref.chat_all_prefix .. minetest.format_chat_message(p_name, message), arena.players[p_name].teamID)
arena_lib.send_message_players_in_arena(arena, minetest.colorize("#ffdddd", mod_ref.chat_all_prefix .. minetest.format_chat_message(p_name, message)), arena.players[p_name].teamID, true)
end
else
arena_lib.send_message_players_in_arena(arena, minetest.colorize(mod_ref.chat_all_color, mod_ref.chat_all_prefix .. minetest.format_chat_message(p_name, message)))
end
return true
else
for _, pl_stats in pairs(minetest.get_connected_players()) do
local pl_name = pl_stats:get_player_name()
if not arena_lib.is_player_in_arena(pl_name) then
minetest.chat_send_player(pl_name, minetest.format_chat_message(p_name, message))
end
end
end
return true
end)