142 Commits

Author SHA1 Message Date
Zughy
97094fdc55 Arena properties can now be tweaked in-game, both via editor and via chat 2020-09-03 15:29:09 +00:00
Zughy
b695c388e9 Editor: arenas can be now renamed via editor (new section: settings) 2020-08-31 01:29:32 +02:00
Zughy
8b55b171c2 when eliminated/kicked, players can now be informed about who did it, via the 'executioner' field in remove_player_from_arena(...). By default on on /kick and /forceend 2020-08-26 00:19:48 +02:00
Zughy
36e671b469 CRASHFIX: declaring an unknown mod in get_arena_by_name made the game crash 2020-08-25 23:23:37 +02:00
Zughy
d1762e396f on_quit now gets called automatically if on_kick/on_eliminate is not declared (when kicking/eliminating a player) 2020-08-25 22:37:45 +02:00
Zughy
dab851ac71 Arenas can now forcibly terminated by admins via /forceend | spring cleaning 2020-08-25 22:28:45 +02:00
Zughy
24528375c8 If Hub Manager is present, it'll set its physical values when matches end and when people quit 2020-08-12 23:08:22 +02:00
Zughy
02cd6ccecc Crashfix: toggling teams on/off and changing the players amount made the game crash if a sign wasn't declared 2020-08-11 10:21:09 +02:00
Zughy
f9cf57f12c Changing the minimum amount of players doesn't reset the spawners anymore | Bugfix: an error was shown when editing the amount of players while in the editor (even if the action was performed) 2020-07-27 13:12:00 +02:00
Zughy
c84985be8a parameter 'teams_color_overlay' implemented, for better distinguish players in enemy teams 2020-07-26 17:13:20 +02:00
Marco
ac4200e8eb Bugfix, Editor: teams were shown in the Spawners section even if disabled 2020-07-01 14:58:07 +02:00
Marco
e5d5c721b6 Editor: less checks when performing actions 2020-07-01 14:47:23 +02:00
Marco
24a139f039 Signs: when an arena is queueing, it now says 'queueing' instead of 'waiting' 2020-06-29 16:22:12 +02:00
Marco
9622e29ced Editor: visible min/max players via stack amount 2020-06-27 11:41:07 +02:00
Marco
81c74d59e6 Teams: they can be enabled/disabled per arena (both via editor and CLI) 2020-06-27 01:04:42 +02:00
Marco
043053690f Editor: warning that min/max players are per team 2020-06-26 18:43:13 +02:00
Marco
69e8dd0cee Red enemy chat for when is_team_chat_default is false and the arena features teams 2020-06-26 02:06:18 +02:00
Marco
d802862ac7 /all and /t chat commands implemented 2020-06-25 21:26:46 +02:00
Marco
27cab5ab3b Chat per team option + customisable chat all/team colors and prefixes 2020-06-25 01:16:13 +02:00
Marco
dd37bb7296 update_sign: removed useless field 2020-06-23 23:43:07 +02:00
Marco
8b97d83ab7 Change min/max players in game (both editor and CLI) + small fixes 2020-06-23 23:13:11 +02:00
Zughy
2ab59fbb9c Arenas can now be renamed 2020-06-21 00:26:55 +02:00
Marco
f1bf19e6d0 Editor: visible spawners via waypoints | Folders refactoring 2020-06-19 23:37:26 +02:00
Marco
e659c60515 Bugfix: overwritten/deleted spawners weren't updated in the storage 2020-06-19 22:39:22 +02:00
Marco
d085162222 Formspecs automatically closed when entering an arena 2020-06-17 22:08:43 +02:00
Marco
57f8921227 Bugfix: now craft inventory is emptied too 2020-06-16 22:43:54 +02:00
Marco
b6d416e1f5 Crashfix: leaving a non-started queue with 2 or more players, made the game crash 2020-06-16 20:57:40 +02:00
Marco
122bf60dbf Crashfix: crashing when trying to edit a nonexistent arena 2020-06-15 23:17:53 +02:00
Marco
789bbc0dc4 Crashfixes: team properties weren't working properly + variables in remove_player_arena removed in the wrong order 2020-06-15 21:24:06 +02:00
Marco
fc1110162f Teleport function for admins added (automatic when entering the editor) 2020-06-15 01:21:07 +02:00
Marco
e8651a7d9d Arena automatically disabled when entering the editor (if possible) 2020-06-13 12:02:20 +02:00
Marco
4bb6cc59f7 on_disconnect() callback implemented 2020-06-13 10:49:54 +02:00
Zughy
47e2d5540e Player healed when joining an ongoing match 2020-06-11 12:29:42 +02:00
Zughy
dcb180d2a3 Bugfixes: /quit missed a variable + people weren't automatically healed while in celebration 2020-06-11 12:24:42 +02:00
Zughy
56216a2c65 /kick command implemented 2020-06-11 02:36:17 +02:00
Marco
55810ac7e2 General /quit command implemented + on_prequit callback 2020-06-10 14:22:18 +02:00
Marco
86a16e7c2b 'disabled_damage_types' paramater implemented. Per minigame 2020-06-10 01:14:46 +02:00
Marco
c762719959 Players automatically healed when entering, quitting and leaving an arena 2020-06-09 19:37:34 +02:00
Marco
27bd4c1cc0 Teams: several bugfixes + lighter management | DOCS: getters added 2020-06-07 23:30:50 +02:00
Marco
2e01e2fda3 Preventing arenas with absurd min and max players to be created 2020-06-06 19:45:26 +02:00
Marco
e52cff760e Reset spawners when they don't coincide with the maximum amount of players + improvements for 3.0 2020-06-06 18:03:59 +02:00
Zughy
d4c70e51af assign_team is now local 2020-06-05 17:36:57 +02:00
Marco
a118a5a3aa Teams implemented 2020-06-05 12:09:20 +02:00
Marco
fda28c3755 Storage: no more unneccessary parameters per mod stored | better arenas ID management 2020-06-05 12:09:20 +02:00
Marco
e7adff6da8 Translations updated | less redundancy and better editor structure 2020-06-05 12:09:20 +02:00
Marco
71611b999b Editor implemented | set_sign has now the possibility to be used without any item just looking at the sign (give_sign_tool removed) | set_spawner now takes general parameters for a more complete customisation 2020-06-05 12:09:20 +02:00
Marco
b8ee702898 Bugfix: immunity was lost faster than usual if a player was killed and respawned within the immunity time 2020-05-28 01:16:25 +02:00
Marco
8a9702b351 Enable/disable arena functions now take the arena name as a parameter (before it was the ID) 2020-05-27 16:47:37 +02:00
Marco
cff3b69b11 Crashfix: get_arena_by_player made the game crash if the player wasn't in game nor in queue 2020-05-27 02:06:49 +02:00
Marco
25d22167b8 Better 'remove_player_from_arena' structure 2020-05-25 22:49:42 +02:00