DOCS: small clarifications
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DOCS.md
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DOCS.md
@ -415,10 +415,10 @@ When a player is inside the editor, they have 2 string metadata containing the n
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If you want to use an arena_lib function inside the logic of the items of your section, you must pass an additional parameter at the end: `true`. This tells arena_lib that the action is run whilst being inside the editor - e.g. instead of `arena_lib.change_teams_amount(sender, mod, arena_name, amount)`, you shall use `arena_lib.change_teams_amount(sender, mod, arena_name, amount, true)`. If you don't, the function will most likely stop you from running it.
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### 1.12 Things you don't want to do with a light heart
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* Changing the number of teams in your minigame registration, if `variable_teams_amount` is false: it'll delete your spawners (this has to be done in order to avoid further problems)
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* Changing the number of teams in your minigame registration, if `variable_teams_amount` is `false`: it'll delete your spawners (this has to be done in order to avoid further problems)
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* Changing the number of teams of an arena (it requires `variable_teams_amount`): it'll delete your spawners (same as above)
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* Changing the number of max players with something lesser than the spawners amount: it'll delete your spawners (same as above)
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* Removing properties in the minigame declaration: it'll delete them from every arena, without any possibility to get them back. Always do a backup first
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* Removing properties in the minigame declaration: it'll delete their value from every arena, without any possibility to get it back. Always do a backup first
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* Disabling timers (`time_mode = "decremental"` to something else) when arenas have custom timer values: it'll reset every custom value, so you have to put them again manually if/when you decide to turning timers back up
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<br>
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