DOCS: mandatory on_time_tick if time_mode ~= 0

This commit is contained in:
Zughy 2020-11-10 20:22:48 +01:00
parent bd661d6477
commit ebdb9a59c5

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@ -249,7 +249,7 @@ To customise your mod even more, there are a few empty callbacks you can use. Th
* `arena_lib.on_end(mod, function(arena, players))`
* `arena_lib.on_join(mod, function(p_name, arena))`: called when a player joins an ongoing match
* `arena_lib.on_death(mod, function(arena, p_name, reason))`: called when a player dies
* `arena_lib.on_time_tick(mod, function(arena))`: called every second inside the arena if `time_mode` is 2.
* `arena_lib.on_time_tick(mod, function(arena))`: called every second if `time_mode` is different from 0. If it is, this callback must be declared
* `arena_lib.on_timeout(mod, function(arena))`: called when the timer of an arena, if exists (`time_mode = 2`), reaches 0. Not declaring it will make the server crash when time runs out
* `arena_lib.on_eliminate(mod, function(arena, p_name))`: called when a player is eliminated (see `arena_lib.remove_player_from_arena(...)`)
* `arena_lib.on_kick(mod, function(arena, p_name))`: called when a player is kicked from a match (same as above)