String changed to avoid a grammar error (1 seconds)
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api.lua
2
api.lua
@ -25,7 +25,7 @@ local function time_start() end
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local players_in_game = {} -- KEY: player name, VALUE: {(string) minigame, (int) arenaID}
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local players_in_queue = {} -- KEY: player name, VALUE: {(string) minigame, (int) arenaID}
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local players_temp_storage = {} -- KEY: player_name, VALUE: {(int) hotbar_slots, (string) hotbar_background_image, (string) hotbar_selected_image,
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-- (int) bgm_handle, (table) camera_offset}
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-- (int) bgm_handle, (int) fov, (table) camera_offset}
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local arena_default = {
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name = "",
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@ -136,7 +136,7 @@ Waiting for more players...=Esperando más jugadores...
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The queue has been cancelled due to not enough players=La cola ha sido cancelada debido a que no hay suficientes jugadores
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@1 seconds for the match to start=@1 segundos para que comience la partida
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You've joined team @1=Te has unido al equipo @1
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The game begins in @1 seconds!=¡La partida comenzará en @1 segundos!
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Game begins in @1!=¡La partida comenzará en @1!
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Get ready!=¡Prepárate!
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# utils.lua
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@ -136,7 +136,7 @@ Waiting for more players...=In attesa di più giocatori...
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The queue has been cancelled due to not enough players=La coda è stata annullata per troppi pochi giocatori
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@1 seconds for the match to start=@1 secondi all'inizio
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You've joined team @1=Ti sei unito alla squadra @1
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The game begins in @1 seconds!=La partita inizierà tra @1 secondi!
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Game begins in @1!=La partita inizierà tra @1!
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Get ready!=Preparati!
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# utils.lua
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@ -136,7 +136,7 @@ Waiting for more players...=
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The queue has been cancelled due to not enough players=
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@1 seconds for the match to start=
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You've joined team @1=
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The game begins in @1 seconds!=
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Game begins in @1!=
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Get ready!=
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# utils.lua
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@ -346,7 +346,7 @@ function HUD_countdown(arena, timer)
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-- dai 5 secondi in giù il messaggio è stampato su broadcast e genero i team
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if seconds <= 5 then
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arena_lib.HUD_send_msg_all("broadcast", arena, S("The game begins in @1 seconds!", seconds), nil, "arenalib_countdown")
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arena_lib.HUD_send_msg_all("broadcast", arena, S("Game begins in @1!", seconds), nil, "arenalib_countdown")
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arena_lib.HUD_send_msg_all("hotbar", arena, arena_lib.queue_format(arena, S("Get ready!")))
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else
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arena_lib.HUD_send_msg_all("hotbar", arena, arena_lib.queue_format(arena, S("@1 seconds for the match to start", seconds)))
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