add basic sounds
parent
39d2b13760
commit
3f7b6f5011
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@ -0,0 +1,3 @@
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.settings/*
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.project
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.buildpath
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14
init.lua
14
init.lua
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@ -18,6 +18,7 @@ local cart = {
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old_pos = nil,
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old_velocity = nil,
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pre_stop_dir = nil,
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sound_handle = nil,
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MAX_V = 6, -- Limit of the velocity
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}
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@ -234,6 +235,19 @@ function cart:on_step(dtime)
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if not cart_func.v3:equal(self.velocity, {x=0,y=0,z=0}) then
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self.pre_stop_dir = cart_func:velocity_to_dir(self.velocity)
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if self.sound_handle == nil then
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self.sound_handle = minetest.sound_play("vcarts_cart_sound", {
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object = self.object,
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max_hear_distance = 2,
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loop = true,
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gain = 0.4,
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})
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end
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elseif self.sound_handle ~= nil then
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minetest.sound_stop(self.sound_handle)
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self.sound_handle = nil
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-- drop cart if its position is incorrect (e.g. floating in air)
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elseif cart_func:is_rail(pos) == false then
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self.object:remove()
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