minetest-mod-vanish/init.lua

74 lines
2.4 KiB
Lua

local list = core.get_mod_storage()
local function invis_on(player)
player:set_properties({
visual_size = {x = 0, y = 0, z = 0},
collisionbox = {-0.01, 0, -0.01, 0.01, 0, 0.01},
show_on_minimap = false,
pointable = false,
})
player:set_nametag_attributes({color={a=0},text = " "})
end
local function invis_off(player)
local name = player:get_player_name()
if not name then return end
player:set_properties({
visual_size = {x = 1, y = 1, z = 1},
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
show_on_minimap = true,
pointable = true,
})
local pmeta = player:get_meta()
if pmeta and core.get_modpath("ranks") then
local rank = pmeta:get_string("rank")
local color = pmeta:get_string("rankcolor")
player:set_nametag_attributes({color={a=255,r=255,g=255,b=255},text = core.colorize(color,rank).." "..name})
else
player:set_nametag_attributes({color={a=255,r=255,g=255,b=255},text = name})
end
end
core.register_privilege("vanish","Allows to make players invisible")
core.register_on_joinplayer(function(player)
local name = player:get_player_name()
if not name then return end
local isinvis = list:get_string(name)
if isinvis == "1" then
core.after(0.1,function()
invis_on(player)
end)
end
end)
core.register_chatcommand("vanish",{
description = "Toggle invisibility of player",
privs = {vanish=true},
params = "<name>",
func = function(name,param)
if param == "" then param = name end
local player = core.get_player_by_name(param)
local isinvis = list:get_string(param)
if isinvis == "1" then
list:set_string(param,"")
if player then
invis_off(player)
end
return true, "-!- "..param.." unvanished"
else
list:set_string(param,"1")
if player then
invis_on(player)
end
return true, "-!- "..param.." vanished"
end
end})
core.register_chatcommand("vanished",{
description = "Show list of vanished players",
privs = {vanish=true},
func = function(name,param)
local msg = "Vanished: "
local table = list:to_table().fields
for nick,val in pairs(table) do
msg = msg..nick..", "
end
return true, msg
end})