Added fleshy limit to avoid crash on adminpick hit
parent
af5e73ffb7
commit
88acdd38a5
5
init.lua
5
init.lua
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@ -32,7 +32,8 @@ minetest.register_on_player_receive_fields(function(user, formname, fields)
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if formname == "setfleshy" then
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local name = user:get_player_name()
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local fleshy = tonumber(fields.fleshy)
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if fleshy then
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if not fleshy or fleshy <-5 then minetest.chat_send_player(name,"Invalid value / out of range") return
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else
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selected_objects[name]:set_armor_groups({fleshy=fields.fleshy})
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if selected_objects[name] == user then
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minetest.chat_send_player(name,minetest.colorize('#FF0','Your fleshy now is '..fleshy)) end
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@ -41,4 +42,4 @@ end
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end)
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minetest.register_alias("immtool", "immortaltool:tool")
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minetest.register_privilege("immortaltool", {description = "Ability to wield immortal tool",give_to_singleplayer = false})
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minetest.register_privilege("immortaltool", {description = "Ability to wield immortal tool",give_to_singleplayer = false})
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