Mobile: improve formspec scaling on large tablets
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@ -487,6 +487,7 @@ void set_default_settings()
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settings->setDefault("screen_dpi", "72");
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settings->setDefault("mainmenu_last_selected_world", "1");
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settings->setDefault("device_is_tablet", "false");
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// Altered settings for macOS
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#if defined(__MACH__) && defined(__APPLE__) && !defined(__IOS__)
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@ -644,6 +645,9 @@ void set_default_settings()
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g_settings->setDefault("hud_scaling", "0.9");
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g_settings->setDefault("selectionbox_width", "6");
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}
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if (x_inches >= 7.0)
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settings->setDefault("device_is_tablet", "true");
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}
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#endif // Android
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@ -661,6 +665,9 @@ void set_default_settings()
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settings->setDefault("debug_log_level", "none");
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settings->setDefault("password_save", "true");
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
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settings->setDefault("device_is_tablet", "true");
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// Set the size of the elements depending on the screen size
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if SDVersion4Inch {
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// 4" iPhone and iPod Touch
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@ -687,6 +694,7 @@ void set_default_settings()
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settings->setDefault("hud_scaling", "0.9");
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settings->setDefault("mouse_sensitivity", "0.25");
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settings->setDefault("selectionbox_width", "6");
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settings->setDefault("device_is_tablet", "false");
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} else {
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// iPad
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settings->setDefault("mouse_sensitivity", "0.3");
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@ -3321,6 +3321,10 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
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// In Android, the preferred imgsize should be larger to accommodate the
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// smaller screensize.
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double prefer_imgsize = padded_screensize.Y / 10 * gui_scaling;
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// Try to fit 13 coordinates on large tablets.
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if (g_settings->getBool("device_is_tablet"))
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prefer_imgsize = padded_screensize.Y / 13 * gui_scaling;
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#else
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// Desktop computers have more space, so try to fit 15 coordinates.
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double prefer_imgsize = padded_screensize.Y / 15 * gui_scaling;
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