Move TileAnimation code to seperate file
parent
e2e8da5ee4
commit
523f0e8c5b
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@ -459,6 +459,7 @@ set(common_SRCS
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staticobject.cpp
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subgame.cpp
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terminal_chat_console.cpp
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tileanimation.cpp
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tool.cpp
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treegen.cpp
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version.cpp
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@ -161,9 +161,7 @@ enum MaterialType{
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// Should the crack be drawn on transparent pixels (unset) or not (set)?
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// Ignored if MATERIAL_FLAG_CRACK is not set.
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#define MATERIAL_FLAG_CRACK_OVERLAY 0x04
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// Animation made up by splitting the texture to vertical frames, as
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// defined by extra parameters
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#define MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES 0x08
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#define MATERIAL_FLAG_ANIMATION 0x08
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#define MATERIAL_FLAG_HIGHLIGHTED 0x10
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#define MATERIAL_FLAG_TILEABLE_HORIZONTAL 0x20
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#define MATERIAL_FLAG_TILEABLE_VERTICAL 0x40
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@ -1131,8 +1131,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
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&p.tile.texture_id);
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}
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// - Texture animation
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if(p.tile.material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
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{
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if (p.tile.material_flags & MATERIAL_FLAG_ANIMATION) {
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// Add to MapBlockMesh in order to animate these tiles
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m_animation_tiles[i] = p.tile;
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m_animation_frames[i] = 0;
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@ -140,6 +140,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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CPT2_MESHOPTIONS
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PROTOCOL_VERSION 29:
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Server doesn't accept TOSERVER_BREATH anymore
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serialization of TileAnimation params changed
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TAT_SHEET_2D
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*/
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#define LATEST_PROTOCOL_VERSION 29
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@ -188,17 +188,16 @@ void NodeBox::deSerialize(std::istream &is)
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void TileDef::serialize(std::ostream &os, u16 protocol_version) const
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{
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if (protocol_version >= 26)
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if (protocol_version >= 29)
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writeU8(os, 3);
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else if (protocol_version >= 26)
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writeU8(os, 2);
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else if (protocol_version >= 17)
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writeU8(os, 1);
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else
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writeU8(os, 0);
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os<<serializeString(name);
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writeU8(os, animation.type);
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writeU16(os, animation.aspect_w);
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writeU16(os, animation.aspect_h);
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writeF1000(os, animation.length);
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animation.serialize(os, protocol_version);
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if (protocol_version >= 17)
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writeU8(os, backface_culling);
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if (protocol_version >= 26) {
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@ -211,10 +210,7 @@ void TileDef::deSerialize(std::istream &is, const u8 contenfeatures_version, con
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{
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int version = readU8(is);
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name = deSerializeString(is);
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animation.type = (TileAnimationType)readU8(is);
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animation.aspect_w = readU16(is);
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animation.aspect_h = readU16(is);
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animation.length = readF1000(is);
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animation.deSerialize(is, version >= 3 ? 29 : 26);
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if (version >= 1)
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backface_culling = readU8(is);
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if (version >= 2) {
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@ -533,7 +529,7 @@ void ContentFeatures::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
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if (backface_culling)
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tile->material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
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if (tiledef->animation.type == TAT_VERTICAL_FRAMES)
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tile->material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
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tile->material_flags |= MATERIAL_FLAG_ANIMATION;
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if (tiledef->tileable_horizontal)
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tile->material_flags |= MATERIAL_FLAG_TILEABLE_HORIZONTAL;
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if (tiledef->tileable_vertical)
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@ -541,20 +537,16 @@ void ContentFeatures::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
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// Animation parameters
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int frame_count = 1;
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if (tile->material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES) {
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// Get texture size to determine frame count by aspect ratio
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v2u32 size = tile->texture->getOriginalSize();
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int frame_height = (float)size.X /
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(float)tiledef->animation.aspect_w *
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(float)tiledef->animation.aspect_h;
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frame_count = size.Y / frame_height;
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int frame_length_ms = 1000.0 * tiledef->animation.length / frame_count;
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if (tile->material_flags & MATERIAL_FLAG_ANIMATION) {
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int frame_length_ms;
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tiledef->animation.determineParams(tile->texture->getOriginalSize(),
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&frame_count, &frame_length_ms);
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tile->animation_frame_count = frame_count;
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tile->animation_frame_length_ms = frame_length_ms;
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}
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if (frame_count == 1) {
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tile->material_flags &= ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
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tile->material_flags &= ~MATERIAL_FLAG_ANIMATION;
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} else {
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std::ostringstream os(std::ios::binary);
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tile->frames.resize(frame_count);
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@ -564,8 +556,9 @@ void ContentFeatures::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
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FrameSpec frame;
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os.str("");
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os << tiledef->name << "^[verticalframe:"
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<< frame_count << ":" << i;
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os << tiledef->name;
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tiledef->animation.getTextureModifer(os,
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tile->texture->getOriginalSize(), i);
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frame.texture = tsrc->getTextureForMesh(os.str(), &frame.texture_id);
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if (tile->normal_texture)
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@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "itemgroup.h"
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#include "sound.h" // SimpleSoundSpec
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#include "constants.h" // BS
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#include "tileanimation.h"
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class INodeDefManager;
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class IItemDefManager;
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@ -161,22 +162,14 @@ enum NodeDrawType
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/*
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Stand-alone definition of a TileSpec (basically a server-side TileSpec)
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*/
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enum TileAnimationType{
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TAT_NONE=0,
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TAT_VERTICAL_FRAMES=1,
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};
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struct TileDef
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{
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std::string name;
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bool backface_culling; // Takes effect only in special cases
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bool tileable_horizontal;
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bool tileable_vertical;
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struct{
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enum TileAnimationType type;
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int aspect_w; // width for aspect ratio
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int aspect_h; // height for aspect ratio
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float length; // seconds
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} animation;
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struct TileAnimationParams animation;
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TileDef()
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{
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@ -185,9 +178,6 @@ struct TileDef
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tileable_horizontal = true;
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tileable_vertical = true;
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animation.type = TAT_NONE;
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animation.aspect_w = 1;
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animation.aspect_h = 1;
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animation.length = 1.0;
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}
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void serialize(std::ostream &os, u16 protocol_version) const;
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@ -567,19 +567,20 @@ void ParticleManager::addNodeParticle(IGameDef* gamedef, scene::ISceneManager* s
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{
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// Texture
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u8 texid = myrand_range(0, 5);
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video::ITexture *texture = tiles[texid].texture;
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video::ITexture *texture;
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// Only use first frame of animated texture
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f32 ymax = 1;
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if(tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
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ymax /= tiles[texid].animation_frame_count;
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if(tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION)
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texture = tiles[texid].frames[0].texture;
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else
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texture = tiles[texid].texture;
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float size = rand() % 64 / 512.;
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float visual_size = BS * size;
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v2f texsize(size * 2, ymax * size * 2);
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v2f texsize(size * 2, size * 2);
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v2f texpos;
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texpos.X = ((rand() % 64) / 64. - texsize.X);
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texpos.Y = ymax * ((rand() % 64) / 64. - texsize.Y);
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texpos.Y = ((rand() % 64) / 64. - texsize.Y);
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// Physics
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v3f velocity((rand() % 100 / 50. - 1) / 1.5,
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@ -338,11 +338,11 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
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tiledef.animation.type = (TileAnimationType)
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getenumfield(L, -1, "type", es_TileAnimationType,
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TAT_NONE);
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tiledef.animation.aspect_w =
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tiledef.animation.vertical_frames.aspect_w =
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getintfield_default(L, -1, "aspect_w", 16);
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tiledef.animation.aspect_h =
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tiledef.animation.vertical_frames.aspect_h =
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getintfield_default(L, -1, "aspect_h", 16);
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tiledef.animation.length =
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tiledef.animation.vertical_frames.length =
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getfloatfield_default(L, -1, "length", 1.0);
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}
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lua_pop(L, 1);
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@ -0,0 +1,87 @@
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/*
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Minetest
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Copyright (C) 2016 sfan5 <sfan5@live.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "tileanimation.h"
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#include "util/serialize.h"
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void TileAnimationParams::serialize(std::ostream &os, u16 protocol_version) const
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{
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if(protocol_version < 29 /* TODO bump */) {
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if (type == TAT_VERTICAL_FRAMES) {
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writeU8(os, type);
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writeU16(os, vertical_frames.aspect_w);
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writeU16(os, vertical_frames.aspect_h);
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writeF1000(os, vertical_frames.length);
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} else {
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writeU8(os, TAT_NONE);
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writeU16(os, 1);
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writeU16(os, 1);
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writeF1000(os, 1.0);
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}
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return;
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}
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writeU8(os, type);
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if (type == TAT_VERTICAL_FRAMES) {
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writeU16(os, vertical_frames.aspect_w);
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writeU16(os, vertical_frames.aspect_h);
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writeF1000(os, vertical_frames.length);
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}
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}
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void TileAnimationParams::deSerialize(std::istream &is, u16 protocol_version)
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{
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type = (TileAnimationType) readU8(is);
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if(protocol_version < 29 /* TODO bump */) {
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vertical_frames.aspect_w = readU16(is);
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vertical_frames.aspect_h = readU16(is);
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vertical_frames.length = readF1000(is);
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return;
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}
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if(type == TAT_VERTICAL_FRAMES) {
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vertical_frames.aspect_w = readU16(is);
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vertical_frames.aspect_h = readU16(is);
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vertical_frames.length = readF1000(is);
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}
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}
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void TileAnimationParams::determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms) const
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{
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if (type == TAT_NONE) {
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*frame_count = 1;
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*frame_length_ms = 1000;
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return;
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}
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int frame_height = (float)texture_size.X /
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(float)vertical_frames.aspect_w *
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(float)vertical_frames.aspect_h;
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if (frame_count)
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*frame_count = texture_size.Y / frame_height;
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if (frame_length_ms)
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*frame_length_ms = 1000.0 * vertical_frames.length / (texture_size.Y / frame_height);
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}
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void TileAnimationParams::getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const
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{
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if (type == TAT_NONE)
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return;
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int frame_count;
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determineParams(texture_size, &frame_count, NULL);
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os << "^[verticalframe:" << frame_count << ":" << frame;
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}
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@ -0,0 +1,49 @@
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/*
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Minetest
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Copyright (C) 2016 sfan5 <sfan5@live.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef TILEANIMATION_HEADER
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#define TILEANIMATION_HEADER
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#include "irrlichttypes_bloated.h"
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#include <iostream>
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enum TileAnimationType {
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TAT_NONE = 0,
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TAT_VERTICAL_FRAMES = 1,
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};
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struct TileAnimationParams {
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enum TileAnimationType type;
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union {
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// struct {
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// } none;
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struct {
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int aspect_w; // width for aspect ratio
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int aspect_h; // height for aspect ratio
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float length; // seconds
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} vertical_frames;
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};
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void serialize(std::ostream &os, u16 protocol_version) const;
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void deSerialize(std::istream &is, u16 protocol_version);
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void determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms) const;
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void getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const;
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};
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#endif
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