logistica-cd2025/api/cobble_supplier.lua
2023-11-20 22:43:01 +00:00

223 lines
7.4 KiB
Lua

local S = logistica.TRANSLATOR
local FORMSPEC_NAME = "logistica_cobblegen"
local ON_OFF_BUTTON = "on_off_btn"
local INV_DST = "main"
local INV_UPG = "upgr"
local META_UPGRADE_COUNT = "logupg"
local ITEM_UPGRADE = "logistica:cobblegen_upgrade"
local DEFAULT_GEN_RATE = 1
local DEFAULT_MULT_PER_UPGRADE = 2
local COBBLESTONE = "default:cobble"
local TIMER_SHORT = 2
local TIMER_LONG = 4
local forms = {}
local function update_upgrade_count(pos, optMeta)
local meta = optMeta or minetest.get_meta(pos)
local inv = meta:get_inventory()
local upgCount = 0
for _, st in ipairs(inv:get_list(INV_UPG) or {}) do
if not st:is_empty() then upgCount = upgCount + 1 end
end
meta:set_int(META_UPGRADE_COUNT, upgCount)
end
local function get_upgrade_count(pos, optMeta)
local meta = optMeta or minetest.get_meta(pos)
return meta:get_int(META_UPGRADE_COUNT)
end
local function get_cobblegen_formspec(pos)
local posForm = "nodemeta:"..pos.x..","..pos.y..","..pos.z
local isOn = logistica.is_machine_on(pos)
return "formspec_version[4]" ..
"size[10.5,8]" ..
logistica.ui.background..
logistica.ui.on_off_btn(isOn, 0.4, 1.3, ON_OFF_BUTTON, S("Enable"))..
"list[current_player;main;0.4,2.9;8,4;0]"..
"list["..posForm..";"..INV_UPG..";7.8,1.1;2,1;0]"..
"listring["..posForm..";"..INV_DST.."]"..
"listring[current_player;main]"..
"list["..posForm..";"..INV_DST..";2.9,1.1;2,1;0]"..
"label[0.4,0.5;"..S("Generates Cobblestone and passively supplies it to Network").."]"..
"image[6.6,1.1;1,1;logistica_icon_upgrade.png]"
end
local function show_cobblegen_formspec(playerName, pos)
forms[playerName] = {position = pos}
minetest.show_formspec(playerName, FORMSPEC_NAME, get_cobblegen_formspec(pos))
end
local function on_player_receive_fields(player, formname, fields)
if not player or not player:is_player() then return false end
if formname ~= FORMSPEC_NAME then return false end
local playerName = player:get_player_name()
if not forms[playerName] then return false end
local pos = forms[playerName].position
if minetest.is_protected(pos, playerName) then return true end
if fields.quit then
forms[playerName] = nil
elseif fields[ON_OFF_BUTTON] then
logistica.toggle_machine_on_off(pos)
show_cobblegen_formspec(player:get_player_name(), pos)
end
return true
end
local function on_cobblegen_rightclick(pos, node, clicker, itemstack, pointed_thing)
if not clicker or not clicker:is_player() then return end
if minetest.is_protected(pos, clicker:get_player_name()) then return end
show_cobblegen_formspec(clicker:get_player_name(), pos)
end
local function after_place_cobblegen(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size(INV_DST, 2)
inv:set_size(INV_UPG, 2)
logistica.set_node_tooltip_from_state(pos)
logistica.on_supplier_change(pos)
end
local function allow_cobblegen_storage_inv_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
if listname == INV_UPG and stack:get_name() == ITEM_UPGRADE then
local inv = minetest.get_meta(pos):get_inventory()
if inv:get_stack(listname, index):is_empty() then return 1
else return 0 end
end
return 0
end
local function allow_cobblegen_inv_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
return stack:get_count()
end
local function allow_cobblegen_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end
local function on_cobblegen_inventory_put(pos, listname, index, stack, player)
if listname == INV_DST then
logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER)
elseif listname == INV_UPG then
update_upgrade_count(pos)
end
end
local function on_cobblegen_inventory_take(pos, listname, index, stack, player)
if listname == INV_DST then
logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER)
elseif listname == INV_UPG then
update_upgrade_count(pos)
end
end
local function can_dig_cobblegen(pos, player)
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty(INV_DST) and inv:is_empty(INV_UPG)
end
local function on_cobblegen_power(pos, power)
logistica.set_node_tooltip_from_state(pos, nil, power)
if power then
logistica.start_node_timer(pos, TIMER_SHORT)
end
end
local function on_cobblegen_timer(pos, elapsed)
local meta = minetest.get_meta(pos)
local upgCount = get_upgrade_count(pos, meta)
local inv = meta:get_inventory()
local count = DEFAULT_GEN_RATE * DEFAULT_MULT_PER_UPGRADE ^ upgCount
local stack = ItemStack(COBBLESTONE) ; stack:set_count(count)
local needToUpdate = inv:is_empty(INV_DST)
local leftover = inv:add_item(INV_DST, stack)
if leftover:is_empty() then
logistica.start_node_timer(pos, TIMER_SHORT)
else
logistica.start_node_timer(pos, TIMER_LONG)
end
if needToUpdate then
logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER)
end
return false
end
----------------------------------------------------------------
-- Minetest registration
----------------------------------------------------------------
minetest.register_on_player_receive_fields(on_player_receive_fields)
minetest.register_on_leaveplayer(function(objRef, timed_out)
if objRef:is_player() then
forms[objRef:get_player_name()] = nil
end
end)
----------------------------------------------------------------
-- Public Registration API
----------------------------------------------------------------
-- `simpleName` is used for the description and for the name (can contain spaces)
-- `inventorySize` should be 16 at max
function logistica.register_cobble_generator_supplier(desc, name, tiles)
local lname = string.lower(name:gsub(" ", "_"))
local supplier_name = "logistica:"..lname
logistica.suppliers[supplier_name] = true
local grps = {oddly_breakable_by_hand = 3, cracky = 3 }
grps[logistica.TIER_ALL] = 1
local def = {
description = desc,
drawtype = "normal",
tiles = tiles,
paramtype = "none",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = false,
groups = grps,
drop = supplier_name,
sounds = logistica.node_sound_metallic(),
light_source = 8,
after_place_node = after_place_cobblegen,
after_dig_node = logistica.on_supplier_change,
on_rightclick = on_cobblegen_rightclick,
allow_metadata_inventory_put = allow_cobblegen_storage_inv_put,
allow_metadata_inventory_take = allow_cobblegen_inv_take,
allow_metadata_inventory_move = allow_cobblegen_inv_move,
on_metadata_inventory_put = on_cobblegen_inventory_put,
on_metadata_inventory_take = on_cobblegen_inventory_take,
on_timer = logistica.on_timer_powered(on_cobblegen_timer),
can_dig = can_dig_cobblegen,
logistica = {
on_power = on_cobblegen_power
}
}
minetest.register_node(supplier_name, def)
local def_disabled = table.copy(def)
local tiles_disabled = {}
for k, v in pairs(def.tiles) do tiles_disabled[k] = v.."^logistica_disabled.png" end
def_disabled.tiles = tiles_disabled
def_disabled.groups = { oddly_breakable_by_hand = 3, cracky = 3, choppy = 3, not_in_creative_inventory = 1 }
def_disabled.on_construct = nil
def_disabled.after_dig_node = nil
def_disabled.on_punch = nil
def_disabled.on_rightclick = nil
def_disabled.on_timer = nil
def_disabled.logistica = nil
minetest.register_node(supplier_name.."_disabled", def_disabled)
end