logistica-cd2025/api/injector.lua
2023-11-10 12:03:13 +00:00

153 lines
5.5 KiB
Lua

local PULL_LIST_PICKER = "pull_pick"
local ON_OFF_BUTTON = "on_off_btn"
local FORMSPEC_NAME = "logistica_storinject"
local injectorForms = {}
local function get_injector_formspec(pos)
local posForm = "nodemeta:"..pos.x..","..pos.y..","..pos.z
local pushPos = logistica.get_injector_target(pos)
local selectedList = logistica.get_injector_target_list(pos)
local isOn = logistica.is_machine_on(pos)
return "formspec_version[4]" ..
"size[7,2.0]" ..
logistica.ui.background..
"label[0.5,0.3;Active Suppliers try to insert items in the network one at a time]"..
logistica.ui.pull_list_picker(PULL_LIST_PICKER, 0.5, 1.0, pushPos, selectedList, "Take items from:")..
logistica.ui.on_off_btn(isOn, 4.5, 0.8, ON_OFF_BUTTON, "Enable")
end
local function show_injector_formspec(playerName, pos)
local pInfo = {}
pInfo.position = pos
injectorForms[playerName] = pInfo
minetest.show_formspec(playerName, FORMSPEC_NAME, get_injector_formspec(pos))
end
-- callbacks
local function on_player_receive_fields(player, formname, fields)
if not player or not player:is_player() then return false end
if formname ~= FORMSPEC_NAME then return false end
local playerName = player:get_player_name()
if not injectorForms[playerName] then return false end
local pos = injectorForms[playerName].position
if not pos then return false end
if minetest.is_protected(pos, playerName) then return true end
if fields.quit then
injectorForms[playerName] = nil
elseif fields[ON_OFF_BUTTON] then
logistica.toggle_machine_on_off(pos)
show_injector_formspec(player:get_player_name(), pos)
elseif fields[PULL_LIST_PICKER] then
local selected = fields[PULL_LIST_PICKER]
if logistica.is_allowed_pull_list(selected) then
logistica.set_injector_target_list(pos, selected)
end
end
return true
end
local function on_injector_punch(pos, node, puncher, pointed_thing)
local targetPos = logistica.get_injector_target(pos)
if targetPos and puncher:is_player() and puncher:get_player_control().sneak then
minetest.add_entity(targetPos, "logistica:input_entity")
end
end
local function on_injector_rightclick(pos, node, clicker, itemstack, pointed_thing)
if not clicker or not clicker:is_player() then return end
show_injector_formspec(clicker:get_player_name(), pos)
end
local function after_place_injector(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
if placer and placer:is_player() then
meta:set_string("owner", placer:get_player_name())
end
logistica.set_injector_target_list(pos, "main")
logistica.on_injector_change(pos)
logistica.start_injector_timer(pos)
end
----------------------------------------------------------------
-- Minetest registration
----------------------------------------------------------------
minetest.register_on_player_receive_fields(on_player_receive_fields)
----------------------------------------------------------------
-- Public Registration API
----------------------------------------------------------------
-- `simpleName` is used for the description and for the name (can contain spaces)
-- transferRate is how many items per tick this injector can transfer, -1 for unlimited
function logistica.register_injector(description, name, transferRate, tiles)
local lname = string.lower(name:gsub(" ", "_"))
local injectorName = "logistica:injector_"..lname
logistica.injectors[injectorName] = true
local grps = {oddly_breakable_by_hand = 3, cracky = 3 }
grps[logistica.TIER_ALL] = 1
local def = {
description = description,
drawtype = "normal",
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = grps,
drop = injectorName,
sounds = logistica.node_sound_metallic(),
on_timer = logistica.on_timer_powered(logistica.on_injector_timer),
after_place_node = function (pos, placer, itemstack)
after_place_injector(pos, placer, itemstack)
end,
after_destruct = logistica.on_injector_change,
on_punch = on_injector_punch,
on_rightclick = on_injector_rightclick,
logistica = {
injector_transfer_rate = transferRate,
on_connect_to_network = function(pos, networkId)
logistica.start_injector_timer(pos)
end,
on_power = function(pos, isPoweredOn)
if isPoweredOn then
logistica.start_injector_timer(pos)
end
end,
}
}
minetest.register_node(injectorName, def)
local def_disabled = table.copy(def)
local tiles_disabled = {}
for k, v in pairs(def.tiles) do tiles_disabled[k] = v.."^logistica_disabled.png" end
def_disabled.tiles = tiles_disabled
def_disabled.groups = { oddly_breakable_by_hand = 3, cracky = 3, choppy = 3, not_in_creative_inventory = 1 }
def_disabled.on_construct = nil
def_disabled.after_destruct = nil
def_disabled.on_punch = nil
def_disabled.on_rightclick = nil
def_disabled.on_timer = nil
def_disabled.logistica = nil
minetest.register_node(injectorName.."_disabled", def_disabled)
end
local function get_tiles(name) return {
"logistica_"..name.."_injector_side.png^[transformR270",
"logistica_"..name.."_injector_side.png^[transformR90",
"logistica_"..name.."_injector_side.png^[transformR180",
"logistica_"..name.."_injector_side.png",
"logistica_"..name.."_injector_back.png",
"logistica_"..name.."_injector_front.png",
} end
logistica.register_injector("Item Network Inserter\nInserts 1 item per cycle", "item", 1, get_tiles("item"))
logistica.register_injector("Stack Network Inserter\nInserts 1 stack per cycle", "stack", 99, get_tiles("stack"))