logistica-cd2025/api/access_point.lua
2023-11-21 22:48:29 +00:00

115 lines
4.6 KiB
Lua

local function after_place_access_point(pos, placer, itemstack, numSlots, numUpgradeSlots)
local meta = minetest.get_meta(pos)
if placer and placer:is_player() then
meta:set_string("owner", placer:get_player_name())
end
logistica.access_point_after_place(pos, meta)
logistica.on_access_point_change(pos)
end
local function allow_access_point_inv_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
return logistica.access_point_allow_put(pos, listname, index, stack, player)
end
local function allow_access_point_inv_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
return logistica.access_point_allow_take(pos, listname, index, stack, player)
end
local function allow_access_point_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
return logistica.access_point_allow_move(pos, from_list, from_index, to_list, to_index, count, player)
end
local function on_access_point_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
logistica.access_point_on_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
end
local function on_access_point_inv_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
logistica.access_point_on_put(pos, listname, index, stack, player)
end
local function on_access_point_inv_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then return 0 end
logistica.access_point_on_take(pos, listname, index, stack, player)
end
local function on_access_point_rightclick(pos, node, clicker, itemstack, pointed_thing)
if minetest.is_protected(pos, clicker:get_player_name()) then return end
logistica.access_point_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
end
local function can_dig_access_point(pos, _)
return logistica.access_point_can_dig(pos)
end
----------------------------------------------------------------
-- registration calls
----------------------------------------------------------------
minetest.register_on_leaveplayer(function(objRef, timed_out)
if objRef:is_player() then
logistica.access_point_on_player_close(objRef:get_player_name())
end
end)
minetest.register_on_player_receive_fields(logistica.on_receive_access_point_formspec)
----------------------------------------------------------------
-- public api
----------------------------------------------------------------
-- `simpleName` is used for the description and for the name (can contain spaces)
function logistica.register_access_point(desc, name, tiles)
local lname = string.lower(name:gsub(" ", "_"))
local access_point_name = "logistica:"..lname
logistica.misc_machines[access_point_name] = true
local grps = {oddly_breakable_by_hand = 3, cracky = 3, [logistica.TIER_ACCESS_POINT] = 1 }
grps[logistica.TIER_ALL] = 1
local def = {
description = desc,
drawtype = "normal",
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = grps,
drop = access_point_name,
sounds = logistica.node_sound_metallic(),
can_dig = can_dig_access_point,
connect_sides = {"top", "bottom", "left", "back", "right" },
after_place_node = after_place_access_point,
after_dig_node = logistica.on_access_point_change,
on_rightclick = on_access_point_rightclick,
-- on_metadata_inventory_move = on_access_point_inv_move,
-- on_metadata_inventory_put = on_access_point_inv_put,
-- on_metadata_inventory_take = on_access_point_inv_take,
-- allow_metadata_inventory_put = allow_access_point_inv_put,
-- allow_metadata_inventory_take = allow_access_point_inv_take,
-- allow_metadata_inventory_move = allow_access_point_inv_move,
logistica = {}
}
minetest.register_node(access_point_name, def)
local def_disabled = table.copy(def)
local tiles_disabled = {}
for k, v in pairs(def.tiles) do tiles_disabled[k] = v.."^logistica_disabled.png" end
def_disabled.tiles = tiles_disabled
def_disabled.groups = { oddly_breakable_by_hand = 3, cracky = 3, choppy = 3, not_in_creative_inventory = 1 }
def_disabled.on_construct = nil
def_disabled.after_dig_node = nil
def_disabled.on_punch = nil
def_disabled.on_rightclick = nil
def_disabled.on_timer = nil
def_disabled.logistica = nil
minetest.register_node(access_point_name.."_disabled", def_disabled)
end