Update liquids.lua
Fix the game info id since it doesn't work since the mineclone2 project change name, creating texture error messages at the start of the game.
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@ -19,7 +19,7 @@ local water_texture = "default_water.png"
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local river_water_texture = "default_river_water.png"
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local mcla = minetest.get_game_info().id == "mineclonia"
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local mcl2 = minetest.get_game_info().id == "mineclone2"
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local mcl2 = minetest.get_game_info().id == "VoxeLibre"
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if mcla then
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lava_texture = "default_lava_source_animated.png^[sheet:1x16:0,0"
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water_texture = "default_water_source_animated.png^[sheet:1x16:0,0"
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