irrlicht/include
hybrid a61e2d6589 Fixed doc typos mentioned by Dorth.
Added scalar value operations to vector2d.
Reindentation of Q3 code.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1033 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-19 11:43:18 +00:00
..
CMeshBuffer.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
ECullingTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDebugSceneTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDriverFeatures.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EDriverTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EGUIElementTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMaterialFlags.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMaterialTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMeshWriterEnums.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
EMessageBoxFlags.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ESceneNodeAnimatorTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ESceneNodeTypes.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
ETerrainElements.h Moved material enums into separate files. Disabled randr again, was accidentially activated. 2007-09-19 14:35:35 +00:00
IAnimatedMesh.h removed EAMT_MS3D and EAMT_X 2007-10-13 14:15:29 +00:00
IAnimatedMeshMD2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IAnimatedMeshMD3.h Fixed .x parser for missing whitespaces and delimiters. Some minor changes in other files. 2007-09-09 22:40:28 +00:00
IAnimatedMeshSceneNode.h added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode 2007-10-16 13:34:07 +00:00
IAttributeExchangingObject.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IAttributes.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IBillboardSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IBoneSceneNode.h support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) 2007-10-02 04:01:08 +00:00
ICameraSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ICursorControl.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IDummyTransformationSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IEventReceiver.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IFileList.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IFileSystem.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IGPUProgrammingServices.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IGUIButton.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUICheckBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIColorSelectDialog.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIComboBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIContextMenu.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIEditBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIElement.h Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
IGUIElementFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
IGUIEnvironment.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IGUIFileOpenDialog.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIFont.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIFontBitmap.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIImage.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIInOutFader.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIListBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIMeshViewer.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIScrollBar.h Listbox double click now times out. Added scrollbar tray clicks and get/setLargeStep 2007-09-19 14:42:22 +00:00
IGUISkin.h Some doc updates by CuteAlien. 2007-10-17 16:03:42 +00:00
IGUISpinBox.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUISpriteBank.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIStaticText.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUITabControl.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIToolbar.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IGUIWindow.h GUI constification done, other parts still missing. 2007-09-16 00:18:13 +00:00
IImage.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IImageLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IImageWriter.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ILightSceneNode.h Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
ILogger.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMaterialRenderer.h Made both materials const in OnSetMaterial. 2007-09-18 12:11:10 +00:00
IMaterialRendererServices.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IMesh.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IMeshBuffer.h removed getVertexPitch() method 2007-09-08 05:06:47 +00:00
IMeshCache.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
IMeshLoader.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IMeshManipulator.h Added a Mesh to 2TCoords converter. 2007-09-28 21:11:30 +00:00
IMeshSceneNode.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IMeshWriter.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IOSOperator.h Removed unnecessary irr namespace prefixing. 2007-09-19 14:08:28 +00:00
IParticleAffector.h First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 2007-09-14 22:25:59 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
IParticleAttractionAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleBoxEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleCylinderEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleFadeOutAffector.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleGravityAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleMeshEmitter.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
IParticleRingEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleRotationAffector.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
IParticleSphereEmitter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IParticleSystemSceneNode.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IQ3LevelMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IQ3Shader.h Fixed some unpleasant code fragments. 2007-10-10 14:07:40 +00:00
IReadFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IReferenceCounted.h Some const fixes from CaptainPants. Warning fix in PPM loader. 2007-09-23 23:12:06 +00:00
ISceneCollisionManager.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneManager.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
ISceneNode.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
ISceneNodeAnimator.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
ISceneNodeAnimatorCollisionResponse.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ISceneNodeAnimatorFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
ISceneNodeFactory.h Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces. 2007-09-25 16:06:06 +00:00
ISceneUserDataSerializer.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IShaderConstantSetCallBack.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IShadowVolumeSceneNode.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
ISkinnedMesh.h added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode 2007-10-16 13:34:07 +00:00
ITerrainSceneNode.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ITextSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITexture.h Added ITexture::isRenderTarget and moved OGL render texture flip to the texture matrix. 2007-09-19 12:52:35 +00:00
ITimer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
ITriangleSelector.h Some documentation updates. 2007-10-02 22:41:05 +00:00
IVideoDriver.h Fixed doc typos mentioned by Dorth. 2007-10-19 11:43:18 +00:00
IVideoModeList.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IWriteFile.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IXMLReader.h renamed IUnknown to IReferenceCounted 2007-09-07 06:11:47 +00:00
IXMLWriter.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
IrrCompileConfig.h Start 1.4 beta phase. 2007-09-23 23:14:48 +00:00
IrrlichtDevice.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
Keycodes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S3DVertex.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
SAnimatedMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
SColor.h Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support. 2007-08-14 15:10:28 +00:00
SExposedVideoData.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SIrrCreationParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SKeyMap.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SLight.h Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL. 2007-08-15 03:39:44 +00:00
SMaterial.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
SMaterialLayer.h Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... 2007-09-20 15:33:36 +00:00
SMesh.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
SMeshBuffer.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferLightMap.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SMeshBufferTangents.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
SParticle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SSharedMeshBuffer.h removed getVertexPitch() method 2007-09-08 05:06:47 +00:00
SSkinMeshBuffer.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
SViewFrustum.h Some fixes for method signature unification and some other C++ fixes. 2007-09-18 14:01:28 +00:00
SceneParameters.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
aabbox3d.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
coreutil.h Fixed some unpleasant code fragments. 2007-10-10 14:07:40 +00:00
dimension2d.h Make multiplication const and add the proper op-assignments. 2007-10-17 14:58:59 +00:00
fast_atof.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
heapsort.h Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. 2007-09-16 23:41:55 +00:00
irrAllocator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
irrArray.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
irrList.h Fixed some typos in irrList and adapted GUIEditor to ConstIterators. 2007-10-02 12:43:25 +00:00
irrMap.h Added particle affectors with interfaces from IrrSpintz. 2007-08-29 00:17:46 +00:00
irrMath.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
irrString.h Some documentation updates. 2007-10-02 22:41:05 +00:00
irrTypes.h Added MSVC support for sprintf_s 2007-09-05 15:21:47 +00:00
irrXML.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
irrlicht.h Added a Mesh to 2TCoords converter. 2007-09-28 21:11:30 +00:00
line2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
line3d.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
matrix4.h Fix the texture matrix translation method, discovered by vitek. 2007-10-17 16:24:01 +00:00
plane3d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
position2d.h Another round of constness additions. Almost finished now. 2007-09-17 16:09:50 +00:00
quaternion.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
rect.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00
triangle3d.h A first few fixes concerning strict-aliasing mentioned by vapier. 2007-08-28 13:37:43 +00:00
vector2d.h Fixed doc typos mentioned by Dorth. 2007-10-19 11:43:18 +00:00
vector3d.h Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes. 2007-09-26 16:18:11 +00:00