.. |
MacOSX
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Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
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2007-08-28 13:39:23 +00:00 |
jpeglib
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
libpng
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Fix a 64bit problem with libpng.
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2007-06-04 23:19:40 +00:00 |
zlib
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
BuiltInFont.h
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Named the event structs. Fixed a warning with endif comments.
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2007-08-02 08:07:54 +00:00 |
C3DSMeshFileLoader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
C3DSMeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CAnimatedMeshMD2.cpp
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Some code cleanup for animated meshes.
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2007-09-05 13:10:36 +00:00 |
CAnimatedMeshMD2.h
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CAnimatedMeshMD3.cpp
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Reverted some stuff od the optimized .x splitting back to working version from Luke. Simplified some mesh loader parts in several formats.
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2007-09-07 14:18:47 +00:00 |
CAnimatedMeshMD3.h
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Avoid destructor on md3 substructures which causes crash due to non-constructed array elements. Fixed color writing in irr mesh writer.
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2007-09-08 22:37:57 +00:00 |
CAnimatedMeshSceneNode.cpp
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Fixed .x parser for missing whitespaces and delimiters. Some minor changes in other files.
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2007-09-09 22:40:28 +00:00 |
CAnimatedMeshSceneNode.h
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Minor cleanup and type usage clarifications.
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2007-09-05 12:11:28 +00:00 |
CAttributeImpl.h
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Fixed inline assembler for gcc in irrMath. Removed some code using the irrMath functions.
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2007-09-03 15:15:12 +00:00 |
CAttributes.cpp
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.irrMesh writer implementation finished
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2007-09-08 15:26:47 +00:00 |
CAttributes.h
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.irrMesh writer implementation finished
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2007-09-08 15:26:47 +00:00 |
CB3DMeshFileLoader.cpp
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-B3D loader: support for different TRIS Chunks sharing the same vertex in static meshes.
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2007-09-08 08:57:43 +00:00 |
CB3DMeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CBSPMeshFileLoader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CBSPMeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CBillboardSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CBillboardSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CBoneSceneNode.cpp
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CBoneSceneNode.h
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CCSMLoader.cpp
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CCSMLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraFPSSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraFPSSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraMayaSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraMayaSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CColladaFileLoader.cpp
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More compiler warning fixes. Switched automatic culling without camera off as suggested on the forum.
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2007-09-07 08:40:19 +00:00 |
CColladaFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CColladaMeshWriter.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CColladaMeshWriter.h
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CColorConverter.cpp
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CColorConverter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCubeSceneNode.cpp
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Some minor changes. Simplified the .obj loader, also fixed some bugs.
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2007-08-13 23:28:44 +00:00 |
CCubeSceneNode.h
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Fixed HillPlane Mesh to work with arbitrary sizes.
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2007-07-30 17:14:55 +00:00 |
CD3D8Driver.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CD3D8Driver.h
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Added driver support for user clip planes.
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2007-08-10 13:06:52 +00:00 |
CD3D8MaterialRenderer.h
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Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do.
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2007-08-21 17:22:52 +00:00 |
CD3D8NormalMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8NormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ParallaxMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ShaderMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8Texture.cpp
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Fixed some missing unlocks and the missing point size setting in D3D drivers/textures.
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2007-07-29 23:48:58 +00:00 |
CD3D8Texture.h
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CD3D9Driver.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CD3D9Driver.h
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Added driver support for user clip planes.
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2007-08-10 13:06:52 +00:00 |
CD3D9HLSLMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9HLSLMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9MaterialRenderer.h
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Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do.
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2007-08-21 17:22:52 +00:00 |
CD3D9NormalMapRenderer.cpp
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Enhanced D3D9 normalmap shader by RyanClark.
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2007-08-16 22:44:12 +00:00 |
CD3D9NormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ParallaxMapRenderer.cpp
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Enhanced D3D9 normalmap shader by RyanClark.
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2007-08-16 22:44:12 +00:00 |
CD3D9ParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ShaderMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9Texture.cpp
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Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support.
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2007-08-14 15:10:28 +00:00 |
CD3D9Texture.h
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CDMFLoader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CDMFLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CDefaultGUIElementFactory.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CDefaultGUIElementFactory.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CDefaultSceneNodeAnimatorFactory.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeAnimatorFactory.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CDefaultSceneNodeFactory.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeFactory.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDepthBuffer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDepthBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDummyTransformationSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDummyTransformationSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CEmptySceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CEmptySceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFPSCounter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFPSCounter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileList.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CFileList.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileSystem.cpp
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oops missed some required code from the sourceforge patch
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2007-05-28 00:00:32 +00:00 |
CFileSystem.h
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added IFileSystem::getFileDir and made XML bitmap font use relative path for texture.
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2007-05-26 22:19:21 +00:00 |
CGUIButton.cpp
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gui button bugfix posted by TomiZ
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2007-08-30 02:00:13 +00:00 |
CGUIButton.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUICheckBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUICheckBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIColorSelectDialog.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIColorSelectDialog.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIComboBox.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIComboBox.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIContextMenu.cpp
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Renamed core::round to core::round_ just as for the other replacement functions already available in standard headers. Fixed a signed/unsigned warning.
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2007-09-05 08:51:10 +00:00 |
CGUIContextMenu.h
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CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension.
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2007-08-29 23:37:24 +00:00 |
CGUIEditBox.cpp
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-B3D loader: support for different TRIS Chunks sharing the same vertex in static meshes.
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2007-09-08 08:57:43 +00:00 |
CGUIEditBox.h
|
added password option for edit box. removed some credits as requested
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2007-08-30 19:07:26 +00:00 |
CGUIEnvironment.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CGUIEnvironment.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CGUIFileOpenDialog.cpp
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Fix mousewheel response for whole fileopen dialog.
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2007-09-08 23:13:56 +00:00 |
CGUIFileOpenDialog.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIFont.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIFont.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIImage.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIImage.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIInOutFader.cpp
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIInOutFader.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIListBox.cpp
|
Fix mousewheel response for whole fileopen dialog.
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2007-09-08 23:13:56 +00:00 |
CGUIListBox.h
|
added password option for edit box. removed some credits as requested
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2007-08-30 19:07:26 +00:00 |
CGUIMenu.cpp
|
CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension.
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2007-08-29 23:37:24 +00:00 |
CGUIMenu.h
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CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension.
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2007-08-29 23:37:24 +00:00 |
CGUIMeshViewer.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
|
2007-09-10 09:27:37 +00:00 |
CGUIMeshViewer.h
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Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUIMessageBox.cpp
|
Fixed the irrMath problem with c-math round function. Fixed a big endian problem in ms3d. Fixed a warning from endif comment. Changed version to alpha as the current repository is not feature complete.
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2007-09-04 21:54:48 +00:00 |
CGUIMessageBox.h
|
Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIModalScreen.cpp
|
CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension.
|
2007-08-29 23:37:24 +00:00 |
CGUIModalScreen.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUIScrollBar.cpp
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUIScrollBar.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUISkin.cpp
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUISkin.h
|
Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
|
2007-08-20 10:11:55 +00:00 |
CGUISpinBox.cpp
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUISpinBox.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUISpriteBank.cpp
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUISpriteBank.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUIStaticText.cpp
|
Some minor changes. Simplified the .obj loader, also fixed some bugs.
|
2007-08-13 23:28:44 +00:00 |
CGUIStaticText.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUITabControl.cpp
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUITabControl.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUIToolBar.cpp
|
Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGUIToolBar.h
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CGUIWindow.cpp
|
CuteAlien's menu changes and fixes, CuteAlien/StarSonata's coloured listbox item extension.
|
2007-08-29 23:37:24 +00:00 |
CGUIWindow.h
|
Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CGeometryCreator.cpp
|
Fixed HillPlane Mesh to work with arbitrary sizes.
|
2007-07-30 17:14:55 +00:00 |
CGeometryCreator.h
|
Fixed HillPlane Mesh to work with arbitrary sizes.
|
2007-07-30 17:14:55 +00:00 |
CImage.cpp
|
Reindentation and small updates.
|
2007-07-16 23:46:43 +00:00 |
CImage.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderBMP.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderBMP.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderJPG.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderJPG.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPCX.cpp
|
Fixed the d3d9 mipmapping for new formats. Still not a nice solution, though. Also enabled hardware mipmap update for d3d9 with an extra check for format support.
|
2007-08-14 15:10:28 +00:00 |
CImageLoaderPCX.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderPNG.cpp
|
A first few fixes concerning strict-aliasing mentioned by vapier.
|
2007-08-28 13:37:43 +00:00 |
CImageLoaderPNG.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPSD.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPSD.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderTGA.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderTGA.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterBMP.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterBMP.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterJPG.cpp
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
|
2007-06-02 12:10:39 +00:00 |
CImageWriterJPG.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPCX.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPCX.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPNG.cpp
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
|
2007-06-02 12:10:39 +00:00 |
CImageWriterPNG.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPPM.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPPM.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPSD.cpp
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPSD.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterTGA.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterTGA.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CIrrDeviceLinux.cpp
|
Fix a null driver problem.
|
2007-08-31 20:38:00 +00:00 |
CIrrDeviceLinux.h
|
Properly fixed the OpenGL extension search. Also removed the glu part in order to get rid of glu at all.
|
2007-08-30 08:26:20 +00:00 |
CIrrDeviceSDL.cpp
|
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
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2007-07-01 21:22:05 +00:00 |
CIrrDeviceSDL.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CIrrDeviceStub.cpp
|
Added IrrCompileConfig define to compile without GUI.
|
2007-07-26 05:30:19 +00:00 |
CIrrDeviceStub.h
|
Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub.
|
2007-05-21 13:36:06 +00:00 |
CIrrDeviceWin32.cpp
|
Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
|
2007-08-20 17:39:49 +00:00 |
CIrrDeviceWin32.h
|
Fixed two places which would create an glError and increased extension check performance.
|
2007-08-20 20:55:24 +00:00 |
CIrrMeshFileLoader.cpp
|
Fixed color problem in loader and added to Makefile.
|
2007-09-09 18:33:00 +00:00 |
CIrrMeshFileLoader.h
|
added loader for the new .irrmesh format. (CIrrMeshFileLoader)
|
2007-09-09 06:52:57 +00:00 |
CIrrMeshWriter.cpp
|
Added string representation for vertex types. Simplified some code, made some methods const.
|
2007-09-10 09:27:37 +00:00 |
CIrrMeshWriter.h
|
Added string representation for vertex types. Simplified some code, made some methods const.
|
2007-09-10 09:27:37 +00:00 |
CLMTSMeshFileLoader.cpp
|
Merged SkinnedMesh branch 658:895 into trunk.
|
2007-09-04 18:51:42 +00:00 |
CLMTSMeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLightSceneNode.cpp
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Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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2007-08-15 03:39:44 +00:00 |
CLightSceneNode.h
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Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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2007-08-15 03:39:44 +00:00 |
CLimitReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLimitReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLogger.cpp
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Put even more messages into debug mode.
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2007-09-05 08:59:46 +00:00 |
CLogger.h
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Fixed two things from a previous commit that were not working. Some minor comment changes.
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2007-06-02 13:07:10 +00:00 |
CMD2MeshFileLoader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CMD2MeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CMD3MeshFileLoader.cpp
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Some code cleanup for animated meshes.
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2007-09-05 13:10:36 +00:00 |
CMD3MeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CMS3DMeshFileLoader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CMS3DMeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CMY3DHelper.h
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Minor cleanup.
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2007-07-05 22:33:56 +00:00 |
CMY3DMeshFileLoader.cpp
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CMY3DMeshFileLoader.h
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Minor cleanup.
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2007-07-05 22:33:56 +00:00 |
CMY3DStuff.h
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Minor cleanup.
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2007-07-05 22:33:56 +00:00 |
CMemoryReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMemoryReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMeshCache.cpp
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added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
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2007-07-05 11:20:03 +00:00 |
CMeshCache.h
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added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
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2007-07-05 11:20:03 +00:00 |
CMeshManipulator.cpp
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added IMeshManipulator::createMeshWelded to copy a mesh with welded vertices. removed IAnimatedMeshX from the vc8 project.
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2007-09-11 21:47:32 +00:00 |
CMeshManipulator.h
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added IMeshManipulator::createMeshWelded to copy a mesh with welded vertices. removed IAnimatedMeshX from the vc8 project.
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2007-09-11 21:47:32 +00:00 |
CMeshSceneNode.cpp
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removed getVertexPitch() method
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2007-09-08 05:06:47 +00:00 |
CMeshSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMetaTriangleSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMetaTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CNullDriver.cpp
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Avoid destructor on md3 substructures which causes crash due to non-constructed array elements. Fixed color writing in irr mesh writer.
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2007-09-08 22:37:57 +00:00 |
CNullDriver.h
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Added driver support for user clip planes.
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2007-08-10 13:06:52 +00:00 |
COBJMeshFileLoader.cpp
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Fixed the unary minus bug reported by elvman.
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2007-09-07 18:22:50 +00:00 |
COBJMeshFileLoader.h
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Fix the relative addressing for all types.
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2007-09-07 08:57:15 +00:00 |
COCTLoader.cpp
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Reverted some stuff od the optimized .x splitting back to working version from Luke. Simplified some mesh loader parts in several formats.
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2007-09-07 14:18:47 +00:00 |
COCTLoader.h
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Reverted some stuff od the optimized .x splitting back to working version from Luke. Simplified some mesh loader parts in several formats.
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2007-09-07 14:18:47 +00:00 |
COSOperator.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COSOperator.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COctTreeSceneNode.cpp
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couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
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2007-06-10 20:02:11 +00:00 |
COctTreeSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COctTreeTriangleSelector.cpp
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Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster.
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2007-06-04 02:50:30 +00:00 |
COctTreeTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COgreMeshFileLoader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
COgreMeshFileLoader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
COpenGLDriver.cpp
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Fix OpenGL user clip plane adaption to view matrix changes.
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2007-09-10 22:49:59 +00:00 |
COpenGLDriver.h
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Fix OpenGL user clip plane adaption to view matrix changes.
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2007-09-10 22:49:59 +00:00 |
COpenGLExtensionHandler.cpp
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Fixed inline assembler for gcc in irrMath. Removed some code using the irrMath functions.
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2007-09-03 15:15:12 +00:00 |
COpenGLExtensionHandler.h
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Properly fixed the OpenGL extension search. Also removed the glu part in order to get rid of glu at all.
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2007-08-30 08:26:20 +00:00 |
COpenGLMaterialRenderer.h
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Changed some OpenGL material renderer states. Removed the automatic mipmap generation after texture unlock for OpenGL to get the same as for d3d drivers.
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2007-08-21 17:19:17 +00:00 |
COpenGLNormalMapRenderer.cpp
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Use c++ casts instead of plain C ones.
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2007-08-02 09:50:59 +00:00 |
COpenGLNormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLParallaxMapRenderer.cpp
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Use c++ casts instead of plain C ones.
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2007-08-02 09:50:59 +00:00 |
COpenGLParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLSLMaterialRenderer.cpp
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Fixed manual mipmap generation and removed the last glu function.
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2007-09-02 19:45:17 +00:00 |
COpenGLSLMaterialRenderer.h
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Avoid destructor on md3 substructures which causes crash due to non-constructed array elements. Fixed color writing in irr mesh writer.
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2007-09-08 22:37:57 +00:00 |
COpenGLShaderMaterialRenderer.cpp
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Use c++ casts instead of plain C ones.
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2007-08-02 09:50:59 +00:00 |
COpenGLShaderMaterialRenderer.h
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Changed the OpenGL header include scheme for OSX. I hope that it does not break anything as I cannot compile it under OSX. Also some indentation for the OSX stuff.
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2007-08-28 13:39:23 +00:00 |
COpenGLTexture.cpp
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Fixed manual mipmap generation and removed the last glu function.
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2007-09-02 19:45:17 +00:00 |
COpenGLTexture.h
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Fixed manual mipmap generation and removed the last glu function.
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2007-09-02 19:45:17 +00:00 |
CPakReader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CPakReader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CParticleAnimatedMeshSceneNodeEmitter.cpp
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Fixed the win32 project files.
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2007-09-05 09:31:56 +00:00 |
CParticleAnimatedMeshSceneNodeEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleAttractionAffector.cpp
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleAttractionAffector.h
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleBoxEmitter.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleBoxEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleCylinderEmitter.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleCylinderEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleFadeOutAffector.cpp
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleFadeOutAffector.h
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleGravityAffector.cpp
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleGravityAffector.h
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleMeshEmitter.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleMeshEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticlePointEmitter.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticlePointEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleRingEmitter.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleRingEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleRotationAffector.cpp
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleRotationAffector.h
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Added particle affectors with interfaces from IrrSpintz.
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2007-08-29 00:17:46 +00:00 |
CParticleSphereEmitter.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleSphereEmitter.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleSystemSceneNode.cpp
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CParticleSystemSceneNode.h
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Added also the particle emitters from irrSpintz.
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2007-08-29 16:13:38 +00:00 |
CQ3LevelMesh.cpp
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visual studio 6.0 compatibility
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2007-09-07 06:29:57 +00:00 |
CQ3LevelMesh.h
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CQuake3ShaderSceneNode.cpp
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
CQuake3ShaderSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneCollisionManager.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneCollisionManager.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneManager.cpp
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added loader for the new .irrmesh format. (CIrrMeshFileLoader)
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2007-09-09 06:52:57 +00:00 |
CSceneManager.h
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added mesh writing features. COLLADA file writer is finished, .irrmesh writer is under construction.
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2007-09-08 06:10:52 +00:00 |
CSceneNodeAnimatorCollisionResponse.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorCollisionResponse.h
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Added IrrCompileConfig define to compile without GUI.
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2007-07-26 05:30:19 +00:00 |
CSceneNodeAnimatorDelete.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorDelete.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyCircle.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyCircle.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyStraight.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyStraight.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFollowSpline.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFollowSpline.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorRotation.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorRotation.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorTexture.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorTexture.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CShadowVolumeSceneNode.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CShadowVolumeSceneNode.h
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Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
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2007-07-02 17:33:01 +00:00 |
CSkinnedMesh.cpp
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Fixed .x parser for missing whitespaces and delimiters. Some minor changes in other files.
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2007-09-09 22:40:28 +00:00 |
CSkinnedMesh.h
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Merged SkinnedMesh branch 658:895 into trunk.
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2007-09-04 18:51:42 +00:00 |
CSkyBoxSceneNode.cpp
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The SkyBox scene node clamps its textures by default now
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2007-06-07 14:45:05 +00:00 |
CSkyBoxSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSkyDomeSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSkyDomeSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftware2MaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftwareDriver.cpp
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Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
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2007-08-20 17:39:49 +00:00 |
CSoftwareDriver.h
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Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
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2007-08-20 10:11:55 +00:00 |
CSoftwareDriver2.cpp
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Moved the driver dimension restrictions (multiple of two) from the windows device into the software drivers.
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2007-08-20 17:39:49 +00:00 |
CSoftwareDriver2.h
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Added OnResize and getCurrentRenderTargetSize to the software drivers. Fix for GUI XML loading by CuteAlien.
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2007-08-20 10:11:55 +00:00 |
CSoftwareTexture.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftwareTexture.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftwareTexture2.cpp
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Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes.
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2007-05-22 08:16:29 +00:00 |
CSoftwareTexture2.h
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fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value.
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2007-07-08 14:02:45 +00:00 |
CSphereSceneNode.cpp
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Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
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2007-07-30 11:01:04 +00:00 |
CSphereSceneNode.h
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Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
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2007-07-30 11:01:04 +00:00 |
CTRFlat.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRFlatWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraud.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraud2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraudAlpha2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraudAlphaNoZ2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraudWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureBlend.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureDetailMap2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureFlat.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureFlatWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAdd.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAdd2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAddNoZ2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAlpha.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAlphaNoZ.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudNoZ.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudNoZ2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudVertexAlpha2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_Add.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M1.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M4.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMapGouraud2_M4.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureWire2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTerrainSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTerrainSceneNode.h
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Cleaned the my3d loader to avoid corrupted char arrays.
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2007-07-03 16:04:33 +00:00 |
CTerrainTriangleSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTerrainTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTextSceneNode.cpp
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fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared
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2007-07-01 05:16:01 +00:00 |
CTextSceneNode.h
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
CTimer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleBBSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleBBSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleSelector.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CVideoModeList.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CVideoModeList.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CWaterSurfaceSceneNode.cpp
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CWaterSurfaceSceneNode.h
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Added string representation for vertex types. Simplified some code, made some methods const.
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2007-09-10 09:27:37 +00:00 |
CWriteFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CWriteFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLReader.cpp
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
CXMLReader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLReaderImpl.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLWriter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLWriter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMeshFileLoader.cpp
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Improved binary loader, cleaned up some more things.
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2007-09-10 16:15:36 +00:00 |
CXMeshFileLoader.h
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Improved binary loader, cleaned up some more things.
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2007-09-10 16:15:36 +00:00 |
CZBuffer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZipReader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZipReader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
IBurningShader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IBurningShader.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
IDepthBuffer.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
IImagePresenter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
ITriangleRenderer.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
IZBuffer.h
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renamed IUnknown to IReferenceCounted
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2007-09-07 06:11:47 +00:00 |
Irrlicht.cpp
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Added MSVC support for sprintf_s
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2007-09-05 15:21:47 +00:00 |
Irrlicht.dev
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Updated dev-cpp project, changed x loader debug messages to use _X_READER_DEBUG define
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2007-09-10 11:31:43 +00:00 |
Irrlicht.dsp
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visual studio 6.0 compatibility
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2007-09-07 06:29:57 +00:00 |
Irrlicht.dsw
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht7.1.sln
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht7.1.vcproj
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added loader for the new .irrmesh format. (CIrrMeshFileLoader)
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2007-09-09 06:52:57 +00:00 |
Irrlicht8.0.sln
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht8.0.vcproj
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added IMeshManipulator::createMeshWelded to copy a mesh with welded vertices. removed IAnimatedMeshX from the vc8 project.
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2007-09-11 21:47:32 +00:00 |
Irrlicht_Win32-gcc.cbp
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-skinnedMesh: meshes with weights are still counted as animated for ragdolls, etc, even if they have no animation data.
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2007-09-09 04:53:25 +00:00 |
Makefile
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Fixed color problem in loader and added to Makefile.
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2007-09-09 18:33:00 +00:00 |
OctTree.h
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couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
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2007-06-10 20:02:11 +00:00 |
S2DVertex.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
S4DVertex.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
SoftwareDriver2_compile_config.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
SoftwareDriver2_helper.h
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
builtInFont.bmp
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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2007-07-08 12:19:39 +00:00 |
dmfsupport.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
glext.h
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New header files from opengl.org
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2007-06-04 22:56:50 +00:00 |
glxext.h
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New header files from opengl.org
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2007-06-04 22:56:50 +00:00 |
irrXML.cpp
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export irrXML functions.
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2007-08-28 21:21:05 +00:00 |
os.cpp
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disabled windows hires timer on multi-cpu systems when the process is running on more than one cpu. bug reported by _Alex`86_ and Halan.
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2007-07-21 14:05:11 +00:00 |
os.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
source.txt
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |