irrlicht/tests/softwareDevice.cpp

59 lines
1.7 KiB
C++

// Copyright (C) 2008-2009 Colin MacDonald
// No rights reserved: this software is in the public domain.
#include "testUtils.h"
using namespace irr;
using namespace core;
using namespace scene;
//! Tests the basic functionality of the software device.
bool softwareDevice(void)
{
IrrlichtDevice *device = createDevice(video::EDT_SOFTWARE, dimension2d<u32>(160, 120), 32);
if (!device)
return false;
video::IVideoDriver* driver = device->getVideoDriver();
ISceneManager * smgr = device->getSceneManager();
// Test a particular rotation that highlighted a clipping issue from matrix::transformPlane()
video::S3DVertex vertices[3];
vertices[0] = video::S3DVertex(10,0,-10, 1,0,0,
video::SColor(255,255,0,255), 1, 1);
vertices[1] = video::S3DVertex(0,20,0, 0,1,1,
video::SColor(255,255,255,0), 1, 0);
vertices[2] = video::S3DVertex(-10,0,-10, 0,0,1,
video::SColor(255,0,255,0), 0, 0);
video::SMaterial material;
material.Lighting = false;
material.Wireframe = false;
const u16 indices[] = { 1,0,2, };
matrix4 transform(matrix4::EM4CONST_IDENTITY);
vector3df rotations(290, 0, 290); // <-- This rotation used to clip the triangle incorrectly
transform.setRotationDegrees(rotations);
(void)smgr->addCameraSceneNode(0, core::vector3df(0,0,-40), core::vector3df(0,0,0));
driver->beginScene(true, true, video::SColor(255,255,255,0));
smgr->drawAll();
driver->setMaterial(material);
driver->setTransform(video::ETS_WORLD, transform);
driver->drawIndexedTriangleList(&vertices[0], 3, &indices[0], 1);
driver->endScene();
bool result = takeScreenshotAndCompareAgainstReference(driver, "-softwareDevice-rotatedClip.png");
device->drop();
return result;
}