irrlicht/examples/16.Quake3MapShader
cutealien 9254ed9b27 Add 64 bit targets for examples and tests for VS2010.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4213 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 17:53:38 +00:00
..
Makefile Add support for changing cursors. 2010-06-04 16:35:01 +00:00
Quake3MapShader.cbp Merge revisions 4188-4208 from release branch 1.7 into trunk: 2012-06-26 10:52:27 +00:00
Quake3MapShader.dev Renamed dev-cpp example projects to match the others, added static library targets to code::blocks project and moved the build locations back to Win32-gcc and Linux dirs 2009-03-13 09:53:02 +00:00
Quake3MapShader.vcproj Merge from 1.7 branch, revisions 3449-3513. createImage fixed. Many GUI fixes. Saved particles can be loaded again. Volume light, skydome and water scene node updates. Let hw mapping hint be loaded. D3D reset fix, now terrain scenes can resize screens again. 2010-12-19 19:39:20 +00:00
Quake3MapShader_vc8.vcproj Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc. 2008-12-15 14:18:11 +00:00
Quake3MapShader_vc9.vcproj Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc. 2008-12-15 14:18:11 +00:00
Quake3MapShader_vc10.vcxproj Add 64 bit targets for examples and tests for VS2010. 2012-06-26 17:53:38 +00:00
main.cpp Moar spelingg fixez. 2012-02-28 23:29:29 +00:00