irrlicht/source/Irrlicht/CIrrDeviceLinux.h

410 lines
10 KiB
C++

// Copyright (C) 2002-2009 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__
#define __C_IRR_DEVICE_LINUX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_X11_DEVICE_
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#ifdef _IRR_COMPILE_WITH_X11_
#ifdef _IRR_COMPILE_WITH_OPENGL_
#include <GL/gl.h>
#define GLX_GLXEXT_LEGACY 1
#include <GL/glx.h>
#ifdef _IRR_OPENGL_USE_EXTPOINTER_
#include "glxext.h"
#endif
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#ifdef _IRR_LINUX_X11_VIDMODE_
#include <X11/extensions/xf86vmode.h>
#endif
#ifdef _IRR_LINUX_X11_RANDR_
#include <X11/extensions/Xrandr.h>
#endif
#include <X11/keysym.h>
#else
#define KeySym s32
#endif
namespace irr
{
class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter
{
public:
//! constructor
CIrrDeviceLinux(const SIrrlichtCreationParameters& param);
//! destructor
virtual ~CIrrDeviceLinux();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht
virtual void yield();
//! Pause execution and let other processes to run for a specified amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const;
//! returns if window has focus.
virtual bool isWindowFocused() const;
//! returns if window is minimized.
virtual bool isWindowMinimized() const;
//! returns color format of the window.
virtual video::ECOLOR_FORMAT getColorFormat() const;
//! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 );
//! notifies the device that it should close itself
virtual void closeDevice();
//! \return Returns a pointer to a list with all video modes
//! supported by the gfx adapter.
video::IVideoModeList* getVideoModeList();
//! Sets if the window should be resizable in windowed mode.
virtual void setResizable(bool resize=false);
//! Minimizes the window.
virtual void minimizeWindow();
//! Maximizes the window.
virtual void maximizeWindow();
//! Restores the window size.
virtual void restoreWindow();
//! Activate any joysticks, and generate events for them.
virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);
//! Set the current Gamma Value for the Display
virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast );
//! Get the current Gamma Value for the Display
virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast );
//! gets text from the clipboard
//! \return Returns 0 if no string is in there.
virtual const c8* getTextFromClipboard() const;
//! copies text to the clipboard
//! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button.
virtual void copyToClipboard(const c8* text) const;
//! Remove all messages pending in the system message loop
virtual void clearSystemMessages();
//! Get the device type
virtual E_DEVICE_TYPE getType() const
{
return EIDT_X11;
}
private:
//! create the driver
void createDriver();
bool createWindow();
void createKeyMap();
void pollJoysticks();
void initXAtoms();
bool switchToFullscreen(bool reset=false);
//! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl
{
public:
CCursorControl(CIrrDeviceLinux* dev, bool null)
: Device(dev), IsVisible(true), Null(null), UseReferenceRect(false)
{
#ifdef _IRR_COMPILE_WITH_X11_
if (!Null)
{
XGCValues values;
unsigned long valuemask = 0;
XColor fg, bg;
// this code, for making the cursor invisible was sent in by
// Sirshane, thank your very much!
Pixmap invisBitmap = XCreatePixmap(Device->display, Device->window, 32, 32, 1);
Pixmap maskBitmap = XCreatePixmap(Device->display, Device->window, 32, 32, 1);
Colormap screen_colormap = DefaultColormap( Device->display, DefaultScreen( Device->display ) );
XAllocNamedColor( Device->display, screen_colormap, "black", &fg, &fg );
XAllocNamedColor( Device->display, screen_colormap, "white", &bg, &bg );
GC gc = XCreateGC( Device->display, invisBitmap, valuemask, &values );
XSetForeground( Device->display, gc, BlackPixel( Device->display, DefaultScreen( Device->display ) ) );
XFillRectangle( Device->display, invisBitmap, gc, 0, 0, 32, 32 );
XFillRectangle( Device->display, maskBitmap, gc, 0, 0, 32, 32 );
invisCursor = XCreatePixmapCursor( Device->display, invisBitmap, maskBitmap, &fg, &bg, 1, 1 );
XFreeGC(Device->display, gc);
XFreePixmap(Device->display, invisBitmap);
XFreePixmap(Device->display, maskBitmap);
}
#endif
}
//! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible)
{
if (visible==IsVisible)
return;
IsVisible = visible;
#ifdef _IRR_COMPILE_WITH_X11_
if (!Null)
{
if ( !IsVisible )
XDefineCursor( Device->display, Device->window, invisCursor );
else
XUndefineCursor( Device->display, Device->window );
}
#endif
}
//! Returns if the cursor is currently visible.
virtual bool isVisible() const
{
return IsVisible;
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x*Device->Width), (s32)(y*Device->Height));
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y)
{
#ifdef _IRR_COMPILE_WITH_X11_
if (!Null)
{
if (UseReferenceRect)
{
XWarpPointer(Device->display,
None,
Device->window, 0, 0,
Device->Width,
Device->Height,
ReferenceRect.UpperLeftCorner.X + x,
ReferenceRect.UpperLeftCorner.Y + y);
}
else
{
XWarpPointer(Device->display,
None,
Device->window, 0, 0,
Device->Width,
Device->Height, x, y);
}
XFlush(Device->display);
}
#endif
CursorPos.X = x;
CursorPos.Y = y;
}
//! Returns the current position of the mouse cursor.
virtual const core::position2d<s32>& getPosition()
{
updateCursorPos();
return CursorPos;
}
//! Returns the current position of the mouse cursor.
virtual core::position2d<f32> getRelativePosition()
{
updateCursorPos();
if (!UseReferenceRect)
{
return core::position2d<f32>(CursorPos.X / (f32)Device->Width,
CursorPos.Y / (f32)Device->Height);
}
return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
CursorPos.Y / (f32)ReferenceRect.getHeight());
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
if (rect)
{
ReferenceRect = *rect;
UseReferenceRect = true;
// prevent division through zero and uneven sizes
if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
ReferenceRect.LowerRightCorner.Y += 1;
if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
ReferenceRect.LowerRightCorner.X += 1;
}
else
UseReferenceRect = false;
}
private:
void updateCursorPos()
{
#ifdef _IRR_COMPILE_WITH_X11_
if (Null)
return;
Window tmp;
int itmp1, itmp2;
unsigned int maskreturn;
XQueryPointer(Device->display, Device->window,
&tmp, &tmp,
&itmp1, &itmp2,
&CursorPos.X, &CursorPos.Y, &maskreturn);
if (CursorPos.X < 0)
CursorPos.X = 0;
if (CursorPos.X > (s32) Device->Width)
CursorPos.X = Device->Width;
if (CursorPos.Y < 0)
CursorPos.Y = 0;
if (CursorPos.Y > (s32) Device->Height)
CursorPos.Y = Device->Height;
#endif
}
CIrrDeviceLinux* Device;
core::position2d<s32> CursorPos;
core::rect<s32> ReferenceRect;
#ifdef _IRR_COMPILE_WITH_X11_
Cursor invisCursor;
#endif
bool IsVisible;
bool Null;
bool UseReferenceRect;
};
friend class CCursorControl;
#ifdef _IRR_COMPILE_WITH_X11_
friend class COpenGLDriver;
Display *display;
XVisualInfo* visual;
int screennr;
Window window;
XSetWindowAttributes attributes;
XSizeHints* StdHints;
XImage* SoftwareImage;
mutable core::stringc Clipboard;
#ifdef _IRR_LINUX_X11_VIDMODE_
XF86VidModeModeInfo oldVideoMode;
#endif
#ifdef _IRR_LINUX_X11_RANDR_
SizeID oldRandrMode;
Rotation oldRandrRotation;
#endif
#ifdef _IRR_COMPILE_WITH_OPENGL_
GLXWindow glxWin;
GLXContext Context;
#endif
#endif
u32 Width, Height;
bool WindowHasFocus;
bool WindowMinimized;
bool UseXVidMode;
bool UseXRandR;
bool UseGLXWindow;
bool ExternalWindow;
int AutorepeatSupport;
struct SKeyMap
{
SKeyMap() {}
SKeyMap(s32 x11, s32 win32)
: X11Key(x11), Win32Key(win32)
{
}
KeySym X11Key;
s32 Win32Key;
bool operator<(const SKeyMap& o) const
{
return X11Key<o.X11Key;
}
};
core::array<SKeyMap> KeyMap;
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
struct JoystickInfo
{
int fd;
int axes;
int buttons;
SEvent persistentData;
JoystickInfo() : fd(-1), axes(0), buttons(0) { }
};
core::array<JoystickInfo> ActiveJoysticks;
#endif
};
} // end namespace irr
#endif // _IRR_COMPILE_WITH_X11_DEVICE_
#endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__