irrlicht/source
cutealien 8db58f1505 Add more GL functions and function-pointers to OpenGLExtensionHandler.
Thx @ criss and devsh for this patch (got applied with minor adaptions).
New functions are about functions using new direct state access functions from GL 4.5
And array textures.
Not yet used internally in the engine (but possible to access it with some hacks from apps, we probably should make the extension handler public at some point).

Also now using glActiveTexture as default instead of glActiveTextureARB.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5818 dfc29bdd-3216-0410-991c-e03cc46cb475
2019-05-30 15:58:35 +00:00
..
Irrlicht Add more GL functions and function-pointers to OpenGLExtensionHandler. 2019-05-30 15:58:35 +00:00
source.txt Added ISceneManager::createSceneNodeAnimator to create an animator by name, so scene loaders don't need to worry about how the animator factories are used. 2011-02-03 06:56:26 +00:00