irrlicht/examples
Nadro 3cf4e010f0 - Fixed shadows issue in example no. 8.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4317 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-09-20 14:12:11 +00:00
..
01.HelloWorld First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
02.Quake3Map First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
03.CustomSceneNode First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
04.Movement First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
05.UserInterface First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
06.2DGraphics First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
07.Collision First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
08.SpecialFX - Fixed shadows issue in example no. 8. 2012-09-20 14:12:11 +00:00
09.Meshviewer Avoid crash we got now due to recent change in messagehandling. 2012-08-23 20:18:45 +00:00
10.Shaders First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
11.PerPixelLighting First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
12.TerrainRendering First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
13.RenderToTexture First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
14.Win32Window First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
15.LoadIrrFile First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
16.Quake3MapShader First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
17.HelloWorld_Mobile First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
18.SplitScreen First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
19.MouseAndJoystick First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
20.ManagedLights First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
21.Quake3Explorer First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
22.MaterialViewer First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
23.SMeshHandling First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
24.CursorControl First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
25.XmlHandling First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
26.OcclusionQuery First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
BuildAllExamples.MacOSX Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 2009-08-24 09:12:27 +00:00
Demo First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
BuildAllExamples.workspace Fix naming scheme for occlusion queries. Since those are not to drop, but are stored in the driver and can be removed by the according removeOcclusionQuery call, the name should be addOcclusionQuery instead of createOcclusionQuery. 2011-03-25 23:32:35 +00:00
BuildAllExamples_v8.sln Fix compilation dependencies for old solution files, as mentioned by greenya 2010-09-01 16:17:01 +00:00
BuildAllExamples_v9.sln Fix compilation dependencies for old solution files, as mentioned by greenya 2010-09-01 16:17:01 +00:00
BuildAllExamples_vc10.sln Add 64 bit targets for examples and tests for VS2010. 2012-06-26 17:53:38 +00:00
BuildAllExamples_vc11.sln First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
Makefile Fix some warnings under Linux. 2009-01-27 17:45:16 +00:00
buildAllExamples.sh Add material viewer example. 2009-11-29 17:12:40 +00:00
whereAreTheBinaries.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00