93 lines
1.9 KiB
C++
93 lines
1.9 KiB
C++
// Copyright (C) 2002-2009 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_IMAGE_LOADER_PCX_H_INCLUDED__
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#define __C_IMAGE_LOADER_PCX_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_PCX_LOADER_
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#include "IImageLoader.h"
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namespace irr
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{
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namespace video
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{
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// byte-align structures
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
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# pragma pack( push, packing )
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# pragma pack( 1 )
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# define PACK_STRUCT
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#elif defined( __GNUC__ )
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# define PACK_STRUCT __attribute__((packed))
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#else
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# error compiler not supported
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#endif
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struct SPCXHeader
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{
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u8 Manufacturer;
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u8 Version;
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u8 Encoding;
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u8 BitsPerPixel;
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u16 XMin;
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u16 YMin;
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u16 XMax;
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u16 YMax;
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u16 HorizDPI;
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u16 VertDPI;
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u8 Palette[48];
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u8 Reserved;
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u8 Planes;
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u16 BytesPerLine;
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u16 PaletteType;
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u16 HScrSize;
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u16 VScrSize;
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u8 Filler[54];
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} PACK_STRUCT;
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// Default alignment
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
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# pragma pack( pop, packing )
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#endif
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#undef PACK_STRUCT
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/*!
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Image Loader for Windows PCX bitmaps.
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This loader was written and sent in by Dean P. Macri. I modified
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only some small bits of it.
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*/
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class CImageLoaderPCX : public IImageLoader
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{
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public:
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//! constructor
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CImageLoaderPCX();
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".tga")
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virtual bool isALoadableFileExtension(const core::string<c16>& filename) const;
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//! returns true if the file maybe is able to be loaded by this class
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virtual bool isALoadableFileFormat(io::IReadFile* file) const;
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//! creates a surface from the file
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virtual IImage* loadImage(io::IReadFile* file) const;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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#endif
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