33 lines
542 B
C++
33 lines
542 B
C++
// Copyright (C) 2002-2007 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
|
|
#define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
enum E_HARDWARE_MAPPING
|
|
{
|
|
//! Don't load in hardware
|
|
EHM_NEVER=0,
|
|
|
|
//! Rarely changed
|
|
EHM_STATIC,
|
|
|
|
//! Sometimes changed
|
|
EHM_DYNAMIC,
|
|
|
|
//! Always changed
|
|
EHM_STREAM
|
|
};
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
#endif
|
|
|